Difference between revisions of "OPCodes"

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(OPCode List)
(OPCode List)
 
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Line 149: Line 149:
 
* [[at_coords_call]]
 
* [[at_coords_call]]
 
* [[at_coords_talk]]
 
* [[at_coords_talk]]
* [[col_npcin]]
+
* [[npc_coords_call]]
* [[col_npcinr]]
+
* [[party_coords_call]]
 
* [[switch_on]]
 
* [[switch_on]]
 
* [[switch_off]]
 
* [[switch_off]]
Line 158: Line 158:
 
* [[set_floor_handler]]
 
* [[set_floor_handler]]
 
* [[clr_floor_handler]]
 
* [[clr_floor_handler]]
* [[col_plinaw]]
+
* [[npc_check_straggle]]
 
* [[hud_hide]]
 
* [[hud_hide]]
 
* [[hud_show]]
 
* [[hud_show]]
Line 272: Line 272:
 
* [[ba_set_meseta]]
 
* [[ba_set_meseta]]
 
* [[cmode_stage]]
 
* [[cmode_stage]]
* [[unknownF821]]
+
* [[item_create_unknown]]
* [[unknownF822]]
+
* [[get_unknown_mode]]
 
* [[set_cmode_char_template]]
 
* [[set_cmode_char_template]]
 
* [[set_cmode_diff]]
 
* [[set_cmode_diff]]
Line 290: Line 290:
 
* [[shrink]]
 
* [[shrink]]
 
* [[unshrink]]
 
* [[unshrink]]
* [[unknownF83A]]
+
* [[set_shrink_cam1]]
* [[unknownF83B]]
+
* [[set_shrink_cam2]]
 
* [[display_clock2?]]
 
* [[display_clock2?]]
 
* [[set_area_total]]
 
* [[set_area_total]]
Line 420: Line 420:
 
* [[gba_unknown4?]]
 
* [[gba_unknown4?]]
 
* [[get_gba_state?]]
 
* [[get_gba_state?]]
* [[unknownF8C4]]
+
* [[congrats_msg_multi_cm]]
* [[unknownF8C5]]
+
* [[stage_end_multi_cm]]
 
* [[QEXIT]]
 
* [[QEXIT]]
 
* [[use_animation]]
 
* [[use_animation]]
Line 443: Line 443:
 
* [[set_motion_blur]]
 
* [[set_motion_blur]]
 
* [[set_screen_b&w]]
 
* [[set_screen_b&w]]
* [[unknownF8DB]]
+
* [[get_vector_from_path]]
 
* [[NPC_action_string]]
 
* [[NPC_action_string]]
 
* [[get_pad_cond]]
 
* [[get_pad_cond]]
Line 457: Line 457:
 
* [[at_coords_call_ex]]
 
* [[at_coords_call_ex]]
 
* [[at_coords_talk_ex]]
 
* [[at_coords_talk_ex]]
* [[walk_to_coord_call_ex]]
+
* [[npc_coords_call_ex]]
* [[col_npcinr_ex]]
+
* [[party_coords_call_ex]]
 
* [[set_obj_param_ex]]
 
* [[set_obj_param_ex]]
* [[col_plinaw_ex]]
+
* [[npc_check_straggle_ex]]
 
* [[animation_check]]
 
* [[animation_check]]
 
* [[call_image_data]]
 
* [[call_image_data]]
Line 480: Line 480:
 
* [[fdiv]]
 
* [[fdiv]]
 
* [[fdivi]]
 
* [[fdivi]]
* [[get_unknown_count?]]
+
* [[get_total_deaths]]
 
* [[get_stackable_item_count]]
 
* [[get_stackable_item_count]]
 
* [[freeze_and_hide_equip]]
 
* [[freeze_and_hide_equip]]
Line 503: Line 503:
 
* [[read_global_flag]]
 
* [[read_global_flag]]
 
* [[write_global_flag]]
 
* [[write_global_flag]]
* [[unknownF927]]
+
* [[item_check_bank]]
 
* [[floor_player_detect]]
 
* [[floor_player_detect]]
 
* [[read_disk_file?]]
 
* [[read_disk_file?]]
Line 515: Line 515:
 
* [[chat_bubble]]
 
* [[chat_bubble]]
 
* [[set_episode2]]
 
* [[set_episode2]]
* [[unknownF933]]
+
* [[item_create_multi_cm]]
 
* [[scroll_text]]
 
* [[scroll_text]]
 
* [[gba_unknown1]]
 
* [[gba_unknown1]]
Line 530: Line 530:
 
* [[Keyword]]
 
* [[Keyword]]
 
* [[get_guildcard_num]]
 
* [[get_guildcard_num]]
* [[unknownF942]]
+
* [[symchat_unknown]]
 
* [[unknownF943]]
 
* [[unknownF943]]
 
* [[get_wrap_status]]
 
* [[get_wrap_status]]
Line 540: Line 540:
 
* [[olga_is_dead2]]
 
* [[olga_is_dead2]]
 
* [[particle3]]
 
* [[particle3]]
* [[particle3f_id]]
+
* [[particle3_id]]
 
* [[is_there_cardbattle?]]
 
* [[is_there_cardbattle?]]
 
* [[unknownF94E]]
 
* [[unknownF94E]]

Latest revision as of 02:29, 26 January 2024

Please use the following template when adding a new OP Code page.

If you run across an opcode that is not in qedit but listed below, install this asm.txt in qedit's root directory.

For information on item hex codes and how items generally work look here.

OPCode List