Chk ene num

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Syntax

Syntax: chk_ene_num register 1

  • register 1 = Register to store the current number of defeated enemies in.

Use

Used to store the current number of enemies killed in the quest in a register.

Example


100:     chk_ene_num R1 //Stores the current number of enemies defeated in the quest in register 1.
         ret 

Also see

ret