Message

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Syntax

Syntax: message xxxxxxxx, String

  • xxxxxxxx (DWORD) = Hex value of Character/Object ID
  • String = Message to display

Use

Used to display a message from a Character/Object ID

Example


300:     message  00000064, 'Hello, how are you?' //When player actions Character with Script ID 300 display message at Character with ID 100
         add_msg  'Nice to meet you' //Add another message to the dialog
         mesend //Close message dialog
         ret

Also see

add_msg, ret, mesend