User contributions
From Unofficial QEdit Wiki Guide
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- 03:10, 28 April 2022 (diff | hist) . . (+21) . . Effect Object (→Generic Arguments) (current)
- 03:09, 28 April 2022 (diff | hist) . . (+3,364) . . N Effect Object (Created page with "==Object== Object that creates an effect, which is unlocked via a switch ID. ==Parameters== ==== Generic Arguments ==== * '''Skin''' - Value = 36, Effect Object. Defines thi...")
- 02:49, 28 April 2022 (diff | hist) . . (+26) . . Objects and Enemies (→Objects List)
- 01:05, 18 April 2022 (diff | hist) . . (+723) . . N Sw send (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:green'>sw_send</span> R1</span> * R1 = Switch number * R2 = Floor # * R3 = Lock Sta...") (current)
- 15:34, 30 March 2022 (diff | hist) . . (+106) . . Main Page (→Table of contents)
- 02:48, 19 February 2022 (diff | hist) . . (+97) . . Door Color Bar (→Unique Arguments)
- 00:58, 19 February 2022 (diff | hist) . . (+1,569) . . N Door Color Bar (Created page with "==Object== Displays a Door Color Bar on the map. When locked, it shows up as red. When unlocked, shows up as green. ==Parameters== ==== Generic Arguments ==== * '''Skin''' -...")
- 00:52, 19 February 2022 (diff | hist) . . (+27) . . Objects and Enemies (→Objects List)
- 12:38, 14 February 2022 (diff | hist) . . (-2) . . Fleti fixed camera (→Syntax) (current)
- 01:35, 14 February 2022 (diff | hist) . . (-1) . . Fleti fixed camera (→Example)
- 01:31, 14 February 2022 (diff | hist) . . (+1,728) . . N Item delete slot (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:red'>item_delete_slot </span>DWORD</span> * ''DWORD'' = Value of the item slot to b...")
- 01:14, 14 February 2022 (diff | hist) . . (-14) . . Fleti fixed camera (→Example)
- 00:16, 14 February 2022 (diff | hist) . . (+1) . . Fleti fixed camera (→Example)
- 00:16, 14 February 2022 (diff | hist) . . (+6) . . Fleti fixed camera (→Example)
- 00:16, 14 February 2022 (diff | hist) . . (+1,875) . . N Fleti fixed camera (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:green'>fleti_fixed_camera_V3</span> register1</span> * ''register1 = Camera psychic...")
- 20:01, 22 January 2022 (diff | hist) . . (-42) . . Particle id V3 (→Use)
- 16:45, 21 January 2022 (diff | hist) . . (-12) . . Targetable Object
- 16:45, 21 January 2022 (diff | hist) . . (+3) . . Targetable Object (→Unique Arguments)
- 16:44, 21 January 2022 (diff | hist) . . (-1) . . Targetable Object (→Unique Arguments)
- 16:44, 21 January 2022 (diff | hist) . . (-2) . . Targetable Object (→Unique Arguments)
- 16:44, 21 January 2022 (diff | hist) . . (-84) . . Targetable Object (→Unique Arguments)
- 16:31, 21 January 2022 (diff | hist) . . (-117) . . Targetable Object (→Generic Arguments)
- 16:28, 21 January 2022 (diff | hist) . . (+1,618) . . N Targetable Object (Created page with "==Object== Object in which the player can attack to activate a switch ==Parameters== ==== Generic Arguments ==== * '''Skin''' - Value = 35, Targetable Object. Defines this o...")
- 16:24, 21 January 2022 (diff | hist) . . (+31) . . Objects and Enemies (→Objects List)
- 19:45, 19 September 2021 (diff | hist) . . (+1) . . OPCodes (→OPCode List)
- 19:11, 19 September 2021 (diff | hist) . . (-4) . . Item select (→Example) (current)
- 19:08, 19 September 2021 (diff | hist) . . (+2,636) . . N Item select (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:red'>item_select </span>register</span> ''register1'' = Register obtained from item...")
- 23:51, 8 September 2021 (diff | hist) . . (+37) . . Call image data (→Use)
- 23:43, 8 September 2021 (diff | hist) . . (-5) . . Call image data (→Use)
- 01:55, 14 July 2021 (diff | hist) . . (+1,816) . . N Item delete21CF (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:red'>item_delete21CF </span>DWORD</span> * ''DWORD'' = Deletes the slot ID provided...") (current)
- 23:35, 7 June 2021 (diff | hist) . . (+20) . . Stack popm (→Example) (current)
- 23:35, 7 June 2021 (diff | hist) . . (+20) . . Stack pushm (→Example) (current)
- 23:31, 7 June 2021 (diff | hist) . . (+2,234) . . N Stack popm (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:green'>stack_pushm </span>register1, dword</span> * ''register1'' = Value to begin...")
- 23:29, 7 June 2021 (diff | hist) . . (+2,214) . . N Stack pushm (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:green'>stack_pushm </span>register1, dword</span> * ''register1'' = Value to begin...")
- 19:18, 28 May 2021 (diff | hist) . . (0) . . Symbol Chat Object (→Symbol Chat Choices)
- 19:18, 28 May 2021 (diff | hist) . . (+33) . . Symbol Chat Object (→Symbol Chat Choices)
- 23:29, 25 May 2021 (diff | hist) . . (+1) . . OPCodes (→OPCode List)
- 00:26, 23 May 2021 (diff | hist) . . (+45) . . OPCodes (→OPCode List)
- 14:33, 13 May 2021 (diff | hist) . . (+871) . . N Unequip item V3 (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:green'>unequip_item_v3</span> xxxxxxxx, xxxxxxxx</span> * xxxxxxxx (DWORD) = Player...")
- 02:27, 13 May 2021 (diff | hist) . . (-6) . . Rico Message Pod (→Unique Arguments) (current)
- 13:58, 12 May 2021 (diff | hist) . . (+1,482) . . N Box Detect Object (Created page with "==Object== This object is used to make a switch only activate if a specific item type is dropped on it. Typically used with Floor Panel 2. ==Parameters== ==== Generic Argumen...") (current)
- 13:50, 12 May 2021 (diff | hist) . . (0) . . Symbol Chat Object (→Word Select Choices)
- 13:50, 12 May 2021 (diff | hist) . . (0) . . Symbol Chat Object (→Unique Arguments)
- 13:50, 12 May 2021 (diff | hist) . . (-19) . . Symbol Chat Object (→Generic Arguments)
- 04:01, 12 May 2021 (diff | hist) . . (+30) . . Objects and Enemies (→Objects List)
- 04:00, 12 May 2021 (diff | hist) . . (+2) . . m Symbol Chat Object (→Generic Arguments)
- 03:45, 12 May 2021 (diff | hist) . . (+2,009) . . N Symbol Chat Object (Created page with "==Object== This object is used to make a set symbol chat appear. **This object only works in Episode 1** ==Parameters== ==== Generic Arguments ==== * '''Skin''' - Value = 192...")
- 03:32, 12 May 2021 (diff | hist) . . (+31) . . Objects and Enemies (→Objects List)
- 23:59, 9 May 2021 (diff | hist) . . (+6) . . Run to coord (→Example)
- 16:04, 5 May 2021 (diff | hist) . . (+653) . . N Qexit2 (Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:green'>unknownF85C</span> xxxxxxxx</span> * ''xxxxxxxx = Player slot.'' ==Use== An...")
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