Fog Collision SW

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Object

Shrouds the area within the radius in a fog or darkening when a player is within the area. Only effects the players in range. Controlled with a door switch.

Parameters

Generic Arguments

  • Skin - Value = 24, object ID. Defines this object as a Fog Collision SW. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate in reference to the center of the room.
  • Position Y - Y coordinate in reference to the center of the room.
  • Position Z - Z coordinate in reference to the center of the room.
  • Rotation Y - Rotation on the Y-Axis of Message Pod object (Rotation Values)

Unique Arguments

  • (1) Radius - The area around the object that is effected by the fog.
  • (2) Status - Unsure effect, should be set to 1.
  • (3) Start On - Boolean to determine if fog should start on or off.
  • (4) Fog ID - ID of the Fog filter to apply to those in the area
  • (5) Transition - Boolean to determine if the fog should appear right away, or fade in.
  • (6) Switch ID - The switch ID that controls the fog.


Fog Values

  • 009 0009 - Dim. But seemed less so than 127.
  • 010 000A - flashing red
  • 011 000B - Seemed dim but less than 9.
  • 012 000C - Really similar to 11.
  • 015 000F - Green Fog / Jungle East Mericarol
  • 017 0011 - Dark room, but less so than 127/63.
  • 030 001E - Foggy look. slightly greenish
  • 031 001F - Seemed dim but even less than 11/12.
  • 032 0020 - Slightly more dim than 31.
  • 040 0028 - Bright. Blueish tint. Seaside Gi Gue
  • 042 002A - Mid-range Dimness. Between 126/17.
  • 041 0029 - Dim. Greenish tint.
  • 045 002D - Flashing Blue
  • 061 003D - Bright
  • 062 003E - Yet another level of dimness.
  • 063 003F - Similar to 127. super dark.
  • 067 0043 - looked like a stronger version of the ambient cave lighting
  • 069 0045 - seemed foggy + dim
  • 071 0047 - seemed foggy + dim. less so than 69
  • 072 0048 - Pale Green Fog with oscillating thickness *epilepsy warning*
  • 073 0049 - Seaside Night color
  • 076 004C - foggy
  • 077 004D - fog going in and out
  • 081 0051 - yet another level of dimness
  • 089 0059 - bright fog
  • 103 0067 - Pale pink fog (very thin)
  • 104 0068 - Blue ambient light
  • 109 006D - Thinner White Fog
  • 111 006F - Thin white fog
  • 125 007D - Thin white Fog
  • 126 007E - Black in distance. Large ring of visibility
  • 127 007F - Full Black. Can't see walls or floor
  • 133 0085 - White Ambient Light
  • 134 0086 - Thinner White Fog
  • 137 0089 - Thick Orange Fog, Large Ring of visibility
  • 140 008C - VERY dim green ambient light
  • 151 0097 - Thin purple\white fog
  • 152 0098 - Dark Red Light
  • 153 0099 - Blue\Green thin fog
  • 160 00A0 - Faint purple light