Fog Collision SW
From Unofficial QEdit Wiki Guide
Object
Shrouds the area within the radius in a fog or darkening when a player is within the area. Only effects the players in range. Controlled with a door switch.
Parameters
Generic Arguments
- Skin - Value = 24, object ID. Defines this object as a Fog Collision SW. Do not change.
- Unknown
- Unknown
- ID - Identifying ID for the object, not necessary to change.
- Appear Flag - ID group for hide/unhide.
- All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
- Map Section - Room ID the enemy is in.
- Unknown
- Position X - X coordinate in reference to the center of the room.
- Position Y - Y coordinate in reference to the center of the room.
- Position Z - Z coordinate in reference to the center of the room.
- Rotation Y - Rotation on the Y-Axis of Message Pod object (Rotation Values)
Unique Arguments
- (1) Radius - The area around the object that is effected by the fog.
- (2) Status - Unsure effect, should be set to 1.
- (3) Start On - Boolean to determine if fog should start on or off.
- (4) Fog ID - ID of the Fog filter to apply to those in the area
- (5) Transition - Boolean to determine if the fog should appear right away, or fade in.
- (6) Switch ID - The switch ID that controls the fog.
Fog Values
- 009 0009 - Dim. But seemed less so than 127.
- 010 000A - flashing red
- 011 000B - Seemed dim but less than 9.
- 012 000C - Really similar to 11.
- 015 000F - Green Fog / Jungle East Mericarol
- 017 0011 - Dark room, but less so than 127/63.
- 030 001E - Foggy look. slightly greenish
- 031 001F - Seemed dim but even less than 11/12.
- 032 0020 - Slightly more dim than 31.
- 040 0028 - Bright. Blueish tint. Seaside Gi Gue
- 042 002A - Mid-range Dimness. Between 126/17.
- 041 0029 - Dim. Greenish tint.
- 045 002D - Flashing Blue
- 061 003D - Bright
- 062 003E - Yet another level of dimness.
- 063 003F - Similar to 127. super dark.
- 067 0043 - looked like a stronger version of the ambient cave lighting
- 069 0045 - seemed foggy + dim
- 071 0047 - seemed foggy + dim. less so than 69
- 072 0048 - Pale Green Fog with oscillating thickness *epilepsy warning*
- 073 0049 - Seaside Night color
- 076 004C - foggy
- 077 004D - fog going in and out
- 081 0051 - yet another level of dimness
- 089 0059 - bright fog
- 103 0067 - Pale pink fog (very thin)
- 104 0068 - Blue ambient light
- 109 006D - Thinner White Fog
- 111 006F - Thin white fog
- 125 007D - Thin white Fog
- 126 007E - Black in distance. Large ring of visibility
- 127 007F - Full Black. Can't see walls or floor
- 133 0085 - White Ambient Light
- 134 0086 - Thinner White Fog
- 137 0089 - Thick Orange Fog, Large Ring of visibility
- 140 008C - VERY dim green ambient light
- 151 0097 - Thin purple\white fog
- 152 0098 - Dark Red Light
- 153 0099 - Blue\Green thin fog
- 160 00A0 - Faint purple light