Player Set

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Use

Starting location of designated player on floor.

Parameters

  • Skin - Value - 0, Displayed skin(Invisible), do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - The ID of the room the object is in.
  • Unknown
  • Pos X - X coordinate in reference to the center of the room.
  • Pos Y - Y coordinate in reference to the center of the room.
  • Pos Z - Z coordinate in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis, direction player will be facing on spawn (Rotation Values)
  • Slot ID - ID of the designated player, equivalent to the value typically stored in R250.