Get chara class

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Syntax

Syntax: get_chara_class register 1, register 2

  • register 1 = Reserved register 250 to get the players slot number.
  • register 2 = Register to store characters class in.

NOTE: This Opcode returns 2 values. The 2nd register used will be the next register to the register specified for register 2

Class values

Humar 00000000

Huney 00000001

Hucast 00000002

Hucassy 00000002

Ramar 00000000

Ramarl 00000000

Racast 00000002

Racassy 00000002

Fomar 00000000

Fomarl 00000000

Fonewman 00000001

Foney 00000001

mar/marl = 00000000

newman/neweral = 00000001

cast/castel = 00000002

Use

Used to store the characters class of the players in a register. For example you could make an npc say different things depending on what class the character is playing as with the appropriate jumps.

Example


100:     get_slotnumber R250 //Stores the value of the slot the player is in in register 250.
         get_chara_class R250, R1 //Stores the characters class of the players in register 1.
         ret 

Also see

get_slotnumber, ret, reservedregisters