Add msg

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Revision as of 11:53, 24 March 2011 by Tofuman (Talk | contribs)

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Syntax

Syntax: add_msg

  • None

Use

Used to add an additional message to a message or window_msg

Example


300:     message  00000064, 'Hello, how are you?' \\When player actions Character/Object with Script ID 300 display message at Character/Object with ID 100 dec
         add_msg  'Nice to meet you' \\Add to message another dialog
         mesend \\Close message dialog
         ret

Related

window_msg, message, ret, mesend