Difference between revisions of "Advanced QEdit Features"
From Unofficial QEdit Wiki Guide
(Created page with "Starting with version 1.0c onwards, QEdit includes optional extended functionality to existing map placement and scripting features. == Placement Options == Settings rela...") |
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| − | Starting with version 1.0c onwards, QEdit | + | Starting with version 1.0c onwards, QEdit offers optional extended functionality on top of its original map placement and scripting features. |
== [[Placement Options]] == | == [[Placement Options]] == | ||
| Line 5: | Line 5: | ||
== [[Snap Options]] == | == [[Snap Options]] == | ||
| − | Settings related to automatic alignment of monster and | + | Settings related to automatic alignment of monster and object X/Y/Z values while placing them on both the 2D map and in 3D View. |
== [[Notes Panel]] == | == [[Notes Panel]] == | ||
| − | A feature of the script text editor which allows you to keep quest-specific notes | + | A feature of the script text editor which allows you to keep quest-specific notes and assign tooltip names/notes to labels, registers, opcodes, and number values. |
== [[Miscellaneous Functionality]] == | == [[Miscellaneous Functionality]] == | ||
| − | Other information. | + | Other less documented information related to functionality. |
Latest revision as of 00:29, 26 December 2025
Starting with version 1.0c onwards, QEdit offers optional extended functionality on top of its original map placement and scripting features.
Placement Options
Settings related to monster/object placement on the 2D map.
Snap Options
Settings related to automatic alignment of monster and object X/Y/Z values while placing them on both the 2D map and in 3D View.
Notes Panel
A feature of the script text editor which allows you to keep quest-specific notes and assign tooltip names/notes to labels, registers, opcodes, and number values.
Miscellaneous Functionality
Other less documented information related to functionality.