Difference between revisions of "Config files"
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Various features of QEdit can be customized by using config files placed in your QEdit directory. | Various features of QEdit can be customized by using config files placed in your QEdit directory. | ||
| + | = Scripting = | ||
== [[asm.txt]] == | == [[asm.txt]] == | ||
Defines the mnemonics of opcodes and the types of their arguments. | Defines the mnemonics of opcodes and the types of their arguments. | ||
| Line 7: | Line 8: | ||
Defines opcodes which take continuous registers to automatically add preceding leti/fleti opcodes in the script text editor. | Defines opcodes which take continuous registers to automatically add preceding leti/fleti opcodes in the script text editor. | ||
| + | == [https://drive.google.com/file/d/12F9qg0TXM92RIRzLevGZwUtx2pBBvww_/view?usp=sharing themes.zip] == | ||
| + | An optional set of themes for the script text editor. Extract the contents of Themes to Text Editor > Themes and restart QEdit. | ||
| + | |||
| + | = Floor = | ||
== [[FloorSet.ini]] == | == [[FloorSet.ini]] == | ||
Defines the monsters and objects that can be placed in each area. | Defines the monsters and objects that can be placed in each area. | ||
| − | |||
| − | |||
| − | |||
== [[itemsname.ini]] == | == [[itemsname.ini]] == | ||
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Can be used to set the default parameter values for monsters. Also defines the names of monsters listed in the ''Add monster'' menu. | Can be used to set the default parameter values for monsters. Also defines the names of monsters listed in the ''Add monster'' menu. | ||
| + | == [[objs.txt]] == | ||
| + | Can be used to set the default parameter values for objects. Also defines the names of objects listed in the ''Add object'' menu. | ||
| + | |||
| + | = Random Monsters = | ||
== [[rand05A.cfg]] == | == [[rand05A.cfg]] == | ||
Defines the names of the column headers for the random monster configuration table used by Episode 1 Challenge. | Defines the names of the column headers for the random monster configuration table used by Episode 1 Challenge. | ||
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Defines the names of the weighted configuration spawn rates for random monster configuration table used by Episode 1 Challenge. | Defines the names of the weighted configuration spawn rates for random monster configuration table used by Episode 1 Challenge. | ||
| − | == [[ | + | = Languages = |
| − | + | QEdit also supports various languages, which can be set through File > Language. Each language file contains a set of strings (one per line) which define text to display for the main interface elements. | |
| + | |||
| + | == [[Eng.txt]] == | ||
| + | English interface strings. | ||
| + | |||
| + | == [[Fra.txt]] == | ||
| + | French interface strings. | ||
| + | |||
| + | == [[Jp.txt]] == | ||
| + | Japanese interface strings. | ||
| + | |||
| + | == [[Ru.txt]] == | ||
| + | Russian interface strings. | ||
| + | |||
| + | == [[Spa.txt]] == | ||
| + | Spanish interface strings. | ||
Latest revision as of 17:00, 5 January 2026
Various features of QEdit can be customized by using config files placed in your QEdit directory.
Contents
Scripting
asm.txt
Defines the mnemonics of opcodes and the types of their arguments.
asmargs.txt
Defines opcodes which take continuous registers to automatically add preceding leti/fleti opcodes in the script text editor.
themes.zip
An optional set of themes for the script text editor. Extract the contents of Themes to Text Editor > Themes and restart QEdit.
Floor
FloorSet.ini
Defines the monsters and objects that can be placed in each area.
itemsname.ini
Defines the parameter names for objects. Also defines the names of objects in the Objects listing.
monsters.txt
Can be used to set the default parameter values for monsters. Also defines the names of monsters listed in the Add monster menu.
objs.txt
Can be used to set the default parameter values for objects. Also defines the names of objects listed in the Add object menu.
Random Monsters
rand05A.cfg
Defines the names of the column headers for the random monster configuration table used by Episode 1 Challenge.
rand05B.cfg
Defines the names of the weighted configuration spawn rates for random monster configuration table used by Episode 1 Challenge.
Languages
QEdit also supports various languages, which can be set through File > Language. Each language file contains a set of strings (one per line) which define text to display for the main interface elements.
Eng.txt
English interface strings.
Fra.txt
French interface strings.
Jp.txt
Japanese interface strings.
Ru.txt
Russian interface strings.
Spa.txt
Spanish interface strings.