Difference between revisions of "Config files"

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Various features of QEdit can be customized by using config files placed in your QEdit directory.
 
Various features of QEdit can be customized by using config files placed in your QEdit directory.
  
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= Scripting =
 
== [[asm.txt]] ==
 
== [[asm.txt]] ==
 
Defines the mnemonics of opcodes and the types of their arguments.
 
Defines the mnemonics of opcodes and the types of their arguments.
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Defines opcodes which take continuous registers to automatically add preceding leti/fleti opcodes in the script text editor.
 
Defines opcodes which take continuous registers to automatically add preceding leti/fleti opcodes in the script text editor.
  
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== [https://drive.google.com/file/d/12F9qg0TXM92RIRzLevGZwUtx2pBBvww_/view?usp=sharing themes.zip] ==
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An optional set of themes for the script text editor. Extract the contents of Themes to Text Editor > Themes and restart QEdit.
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= Floor =
 
== [[FloorSet.ini]] ==
 
== [[FloorSet.ini]] ==
 
Defines the monsters and objects that can be placed in each area.
 
Defines the monsters and objects that can be placed in each area.
 
== [[Objs.txt]] ==
 
Can be used to set the default parameter values for objects. Also defines the names of objects listed in the ''Add object'' menu.
 
  
 
== [[itemsname.ini]] ==
 
== [[itemsname.ini]] ==
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Can be used to set the default parameter values for monsters. Also defines the names of monsters listed in the ''Add monster'' menu.
 
Can be used to set the default parameter values for monsters. Also defines the names of monsters listed in the ''Add monster'' menu.
  
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== [[objs.txt]] ==
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Can be used to set the default parameter values for objects. Also defines the names of objects listed in the ''Add object'' menu.
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= Random Monsters =
 
== [[rand05A.cfg]] ==
 
== [[rand05A.cfg]] ==
 
Defines the names of the column headers for the random monster configuration table used by Episode 1 Challenge.
 
Defines the names of the column headers for the random monster configuration table used by Episode 1 Challenge.
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Defines the names of the weighted configuration spawn rates for random monster configuration table used by Episode 1 Challenge.
 
Defines the names of the weighted configuration spawn rates for random monster configuration table used by Episode 1 Challenge.
  
== [[https://drive.google.com/file/d/12F9qg0TXM92RIRzLevGZwUtx2pBBvww_/view?usp=sharing themes.zip]] ==
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= Languages =
An optional set of themes for the script text editor. Extract the contents of Themes to Text Editor > Themes.
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QEdit also supports various languages, which can be set through File > Language. Each language file contains a set of strings (one per line) which define text to display for the main interface elements.
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== [[Eng.txt]] ==
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English interface strings.
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== [[Fra.txt]] ==
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French interface strings.
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== [[Jp.txt]] ==
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Japanese interface strings.
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== [[Ru.txt]] ==
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Russian interface strings.
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== [[Spa.txt]] ==
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Spanish interface strings.

Latest revision as of 17:00, 5 January 2026

Various features of QEdit can be customized by using config files placed in your QEdit directory.

Scripting

asm.txt

Defines the mnemonics of opcodes and the types of their arguments.

asmargs.txt

Defines opcodes which take continuous registers to automatically add preceding leti/fleti opcodes in the script text editor.

themes.zip

An optional set of themes for the script text editor. Extract the contents of Themes to Text Editor > Themes and restart QEdit.

Floor

FloorSet.ini

Defines the monsters and objects that can be placed in each area.

itemsname.ini

Defines the parameter names for objects. Also defines the names of objects in the Objects listing.

monsters.txt

Can be used to set the default parameter values for monsters. Also defines the names of monsters listed in the Add monster menu.

objs.txt

Can be used to set the default parameter values for objects. Also defines the names of objects listed in the Add object menu.

Random Monsters

rand05A.cfg

Defines the names of the column headers for the random monster configuration table used by Episode 1 Challenge.

rand05B.cfg

Defines the names of the weighted configuration spawn rates for random monster configuration table used by Episode 1 Challenge.

Languages

QEdit also supports various languages, which can be set through File > Language. Each language file contains a set of strings (one per line) which define text to display for the main interface elements.

Eng.txt

English interface strings.

Fra.txt

French interface strings.

Jp.txt

Japanese interface strings.

Ru.txt

Russian interface strings.

Spa.txt

Spanish interface strings.