Difference between revisions of "Get movement data"

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(Created page with "==Syntax== ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:blue'>get_movement_data</span> function</span> * ''function'' = The function it poi...")
 
(Special Notes)
 
(3 intermediate revisions by the same user not shown)
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or other stat changing opcodes such as [[get_physical_data]], [[get_resist_data]], and [[get_attack_data]]. Below are some notes on certain movement data behaviors.
 
or other stat changing opcodes such as [[get_physical_data]], [[get_resist_data]], and [[get_attack_data]]. Below are some notes on certain movement data behaviors.
 +
 +
These opcodes should be used in the floor handler, before any monsters are spawned. For Blue Burst, you must call the desired stats on every floor change.
  
 
==Special Notes==
 
==Special Notes==
  
Under Construction
+
  _____  _    _          _  _ _______        _______    __  _____ _______      _____    ____  _  _ _      _____ _  _ ______
 +
|  __ \| |  | |  /\  | \ | |__  __|/\    / ____\ \  / /  / ____|__  __|/\  |  __ \  / __ \| \ | | |    |_  _| \ | |  ____|
 +
| |__) | |__| |  /  \  |  \| |  | |  /  \  | (___  \ \_/ /  | (___    | |  /  \  | |__) | | |  | |  \| | |      | | |  \| | |__ 
 +
|  ___/|  __  | / /\ \ | . ` |  | | / /\ \  \___ \  \  /    \___ \  | | / /\ \ |  _  /  | |  | | . ` | |      | | | . ` |  __| 
 +
| |    | |  | |/ ____ \| |\  |  | |/ ____ \ ____) |  | |    ____) |  | |/ ____ \| | \ \  | |__| | |\  | |____ _| |_| |\  | |____
 +
|_|    |_|  |_/_/    \_\_| \_|  |_/_/    \_\_____/  |_|    |_____/  |_/_/    \_\_|  \_\  \____/|_| \_|______|_____|_| \_|______|
 +
 
 +
Stats affected by opcode get_movement_data for each monster.
 +
Testing performed by Hysteria (Black Magick#7302), Kayak (Kayak#7435), pheonixmog (pheonixmog#6263)
 +
 
 +
Note, some fields are left blank and are incomplete, all values listed are for Ultimate difficulty.
 +
 
 +
NNF = Floats
 +
NNI = Integers
 +
 
 +
  ______ ____  _____  ______  _____ _______
 +
|  ____/ __ \|  __ \|  ____|/ ____|__  __|
 +
| |__ | |  | | |__) | |__  | (___    | | 
 +
|  __|| |  | |  _  /|  __|  \___ \  | | 
 +
| |  | |__| | | \ \| |____ ____) |  | | 
 +
|_|    \____/|_|  \_\______|_____/  |_| 
 +
 
 +
=== BOOMA (All Boomas, Sharks, and Dimenians all share the same behavior so these are the same for all)
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.39999997615814 (deaggro walking speed to go back to spawn location)
 +
 
 +
NNF2: 1.39999997615814 (deaggro walking animation speed to go back to spawn location)
 +
 
 +
NNF3: 1.20000004768372 (aggro walking speed)
 +
 
 +
NNF4: 1.20000004768372 (aggro walking animation speed)
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GOBOOMA
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.39999997615814
 +
 
 +
NNF2: 1.39999997615814
 +
 
 +
NNF3: 1
 +
 
 +
NNF4: 1
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GIGOBOOMA
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.60000002384186
 +
 
 +
NNF2: 1.60000002384186
 +
 
 +
NNF3: 1.5
 +
 
 +
NNF4: 1.5
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SAVAGE WOLF
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Nothing
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== BARBAROUS WOLF
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Nothing
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== RAG RAPPY
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 9 Hit box (Too large makes the Rappy walk sideways as it can't get to you)
 +
 
 +
NNF2: 2 Flinch time (higher number is less flinch time)
 +
 
 +
NNF3: 1.10000002384186 Animation speed at which their legs move after getting hit once they fake die (negative values make them run underground, 0 makes it so their legs don't move along and they just slide across the ground lol.)
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== AL RAPPY
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 9
 +
 
 +
NNF2: 2
 +
 
 +
NNF3: 1.10000002384186
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MONEST
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Nothing
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MOTHMANT
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.79999995231628 Chase speed
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2: 8 Attack speed
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== HILDEBEAR
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 0.819999992847443 Attack speed
 +
 
 +
NNF2: 1 Tech range
 +
 
 +
NNF3: 1.5 Movement speed
 +
 
 +
NNF4: 1.35 Walking animation speed
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== HILDEBLUE
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 0.819999992847443 Attack speed
 +
 
 +
NNF2: 1 Tech range
 +
 
 +
NNF3: 1.54999995231628 Movement speed
 +
 
 +
NNF4: 1.39999997615814 Walking animation speed
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
 
 +
=== DRAGON
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 23
 +
 
 +
NNF2: -3
 +
 
 +
NNF3: 11
 +
 
 +
NNF4: 40
 +
 
 +
NNF5: 32
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _____    __      ________  _____
 +
  / ____|  /\ \    / /  ____|/ ____|
 +
| |      /  \ \  / /| |__  | (___ 
 +
| |      / /\ \ \/ / |  __|  \___ \
 +
| |____ / ____ \  /  | |____ ____) |
 +
  \_____/_/    \_\/  |______|_____/
 +
 
 +
=== EVIL SHARK
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== PAL SHARK
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GUIL SHARK
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== POISON LILY
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 13 Megid level (ult only).
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== NAR LILY
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 29 Megid Level, randomized for entire wave
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GRASS ASSASSIN
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Nothing
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
 
 +
 
 +
=== NANO DRAGON
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 4.30000019073486 Flight speed.
 +
 
 +
NNF2: 7.19999980926514 Straight laser speed.
 +
 
 +
NNF3: 8 Homing laser speed (if set too low, it will go backwards).
 +
 
 +
NNF4: 3 Homing laser projectile count (projectile number = number given).
 +
 
 +
NNF5: -0.400000005960464 Homing laser arc.
 +
 
 +
NNF6:
 +
 
 +
NNI1: 2000 Straight laser damage.
 +
 
 +
NNI2: 1800 Homing laser damage.
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== POFUILLY SLIME
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Spit damage.
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== POUILLY SLIME
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 3100 Spit damage
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== PAN ARMS
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2: 1994 Blue laser damage.
 +
 
 +
NNF3: 2194 Red laser damage.
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: 30 Spawn radius.
 +
 
 +
NNI2: 450 Spawn speed. (in frames, coming out of the ground on its own)
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MIGIUM
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2: 0.449999988079071
 +
 
 +
NNF3: 0.449999988079071
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: 29 Jellen
 +
 
 +
NNI2: 29                  Zalure
 +
 
 +
NNI3: 29                  Resta
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== HIDOOM
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2: 2220 Hidoom Stab damage
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DE ROL LE (BODY) - MOSTLY UNTESTED
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 2900
 +
 
 +
NNF2: 2000
 +
 
 +
NNF3: 2400 Missile damage
 +
 
 +
NNF4: 105
 +
 
 +
NNF5: 0.899999976158142
 +
 
 +
NNF6:
 +
 
 +
NNI1: 21000
 +
 
 +
NNI2: 7000
 +
 
 +
NNI3: 18000
 +
 
 +
NNI4: 70
 +
 
 +
NNI5: 70
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DE ROL LE (SHELL) is actually Sinow Red!
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DE ROL LE (TAIL MINE) - UNTESTED
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1670
 +
 
 +
NNF2: 1300
 +
 
 +
NNF3: 2290
 +
 
 +
NNF4: 150
 +
 
 +
NNF5: 2
 +
 
 +
NNF6: 10
 +
 
 +
NNI1: 0
 +
 
 +
NNI2: 48
 +
 
 +
NNI3: 75
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  __  __ _____ _  _ ______  _____
 +
|  \/  |_  _| \ | |  ____|/ ____|
 +
| \  / | | | |  \| | |__  | (___ 
 +
| |\/| | | | | . ` |  __|  \___ \
 +
| |  | |_| |_| |\  | |____ ____) |
 +
|_|  |_|_____|_| \_|______|_____/
 +
 
 +
=== GILCHIC
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1 Punch speed. Higher values means faster punches.
 +
 
 +
NNF2: 20 Punch radius. Higher values mean the Gillchic can land hits with punches from further away.
 +
 
 +
NNF3: 1.39999997615814 UNKNOWN
 +
 
 +
NNF4: 4.19999980926514 UNKNOWN
 +
 
 +
NNF5: 1.14999997615814
 +
 
 +
NNF6: 20
 +
 
 +
NNI1: 100
 +
 
 +
NNI2: 10 Laser charge-up time
 +
 
 +
NNI3: 90 Number of frames Gillchic is untargetable after being knocked down (lower is less able to hit it)
 +
 
 +
NNI4: 2100 Laser damage
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
=== DUBCHIC
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5: Punch speed and movement speed after being killed
 +
 
 +
NNF6: Attack range after being killed
 +
 
 +
NNI1: Respawn rate after being killed
 +
 
 +
NNI2: Laser charge-up time
 +
 
 +
NNI3: Number of frames Dubchic is untargetable after being knocked down (lower is less able to hit it)
 +
 
 +
NNI4: Laser damage
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DUBSWITCH - NONE
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 +
 
 +
 
 +
=== CANADINE (STANDARD)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.6 Movement speed of animation perfomed just before melee attack
 +
 
 +
NNF2: 1800 Zonde damage
 +
 
 +
NNF3: 2200 Explosion damage
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: 55 Zonde attack charge time (higher is longer)
 +
 
 +
NNI2: 45 Delay after laser targetting ends before shooting Zonde
 +
 
 +
NNI3: 25 Delay after casting Zonde
 +
 
 +
NNI4: 3 Number of times Zonde is cast before they go to the next cycle
 +
 
 +
NNI5: 30 Stun frames after being hit
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== CANADINE (RING)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== CANANE
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6: How many of the 8 ring Canadines will cast Zonde (numbers greater than 8 are treated as 8). The remaining number out of 8 will perform melee attacks instead. Value of 0 causes FSOD.
 +
 
 +
 
 +
 
 +
=== SINOW BEAT
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.39999997615814 Movement Speed
 +
 
 +
NNF2: 1.10000002384186 Clone movement speed (invisible flag must be set to 0 to get clones)
 +
 
 +
NNF3: 0.699999988079071 The speed (and amount) it moves forward right when it is about to attack you
 +
 
 +
NNF4: 1.04999995231628 UNKNOWN
 +
 
 +
NNF5: 1.79999995231628 UNTESTED
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3: 1 Amount of time (in frames) that the sinow pauses after it attacks
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SINOW GOLD (Movement data is not called from 0x13, called from 0x10, De Rol Le Shell!)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.44000005722046
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0.699999988079071
 +
 
 +
NNF4: 0.949999988079071
 +
 
 +
NNF5: 1.75
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 10
 +
 
 +
NNI2: 10
 +
 
 +
NNI3: 2
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== GARANZ
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 75 Garanz distance travelled every movement phase. Speed is unaffected, so it can take a long time before it stops to shoot.
 +
 
 +
NNF2: 1.29999995231628 Garanz movement speed. This not only makes the Garanz faster, but ends the movement phase sooner, so it gets around to shooting missiles faster too. Doesn't work well without a value in NNF1.
 +
 
 +
NNF3: 0.800000011920929 UNKNOWN
 +
 
 +
NNF4: 2.27999997138977 Missile movement speed. Does not change detonation distance, so fast missiles will also detonate quite quickly after launch.
 +
 
 +
NNF5: 0.219999998807907 Missile launch arc. Defines how tight the downward curve of the missile (once launched) towards the player is. Set to 0, missiles travel straight into the ceiling and cannot hit the player.
 +
 
 +
NNF6: 0 Unused.
 +
 
 +
NNI1: 25 Number of frames waited after shooting before commencing movement again. Garanz does have a lower limit and will not wait 0 frames before starting again.
 +
 
 +
NNI2: 4294967271 (-25) Missile launch cooldown
 +
 
 +
NNI3: 1250 Missile damage factor. Influences how powerful each missile is, both against the player and against the Garanz itself.
 +
 
 +
NNI4: 2400 Mine Damage
 +
 
 +
NNI5: 0 Unused.
 +
 
 +
NNI6: 0 Unused.
 +
 
 +
 
 +
 
 +
=== VOL OPT (FORM 1: CORE)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: Speed
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== VOL OPT (FORM 1: SCREENS)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== VOL OPT (FORM 1: PILLARS)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== VOL OPT (FORM 2: CORE)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 2.34999990463257 Missile speed.
 +
 
 +
NNF2: 0.300000011920929 UNKNOWN
 +
 
 +
NNF3: 25 Knockback distance when hit by pillar. Player gets rotated in a random direction, and then moved directly backwards from that new direction.
 +
 
 +
NNF4: -10 Homing pillar stomp: Affects cooldown of third pillar ('fast' pillar variants only).
 +
 
 +
NNF5: 7      Homing pillar stomp: Affects cooldown of second pillar ('fast' pillar variants only).
 +
 
 +
NNF6: 39      Homing pillar stomp: Affects cooldown of first pillar ('fast' pillar variants only).
 +
 
 +
NNI1: 2350 Missile damage.
 +
 
 +
NNI2: 3000 Pillar damage (both homing and spinning varieties).
 +
 
 +
NNI3: 6900 Trap laser damage.
 +
 
 +
NNI4: 5000 Resta HP recovery amount (5000 = 1000HP).
 +
 
 +
NNI5: 150 Charge time of trap laser attack.
 +
 
 +
NNI6: 3 Homing pillar stomp: Cooldown for each pillar drop. Longer is higher.
 +
 
 +
NOTE: 3 variants for homing pillar drop cooldown - slow, normal, fast
 +
 
 +
 
 +
 
 +
=== VOL OPT (FORM 2: FLOOR TRAP)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.79999995231628 Ball speed for laser floor trap
 +
 
 +
NNF2: 0.28999999165535 UNKNOWN
 +
 
 +
NNF3: 0
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0     
 +
 
 +
NNF6: 0     
 +
 
 +
NNI1: 150 Ball chase duration
 +
 
 +
NNI2: 90 Amount of wait time taken for rotating pillars to first attack
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _____  _    _ _____ _  _  _____
 +
|  __ \| |  | |_  _| \ | |/ ____|
 +
| |__) | |  | | | | |  \| | (___ 
 +
|  _  /| |  | | | | | . ` |\___ \
 +
| | \ \| |__| |_| |_| |\  |____) |
 +
|_|  \_\\____/|_____|_| \_|_____/
 +
 +
=== DIMENIAN
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== LA DIMENIAN
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SO DIMENIAN
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== CLAW
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== BULCLAW
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 28 Aggro Range?
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: 10 % chance it does it's suicide attack once split into a Bulk, you need to attack it once
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DARK GUNNER
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: UNTESTED
 +
 
 +
NNF2: UNTESTED
 +
 
 +
NNF3: UNKNOWN
 +
 
 +
NNF4: Laser speed.
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: Length of time it takes to shoot a laser (higher = longer).
 +
 
 +
NNI2: Length of time vulnerability remains after being damaged (lower=shorter)
 +
 
 +
NNI3: Duration of invincibility (close to 0 will be no invincibility).
 +
 
 +
NNI4: Laser damage.
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DEATH GUNNER - Same as Dark Gunner
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DARK BELRA - NONE
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== CHAOS SORCERER
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: Grants level.
 +
 
 +
NNI2: Megid level.
 +
 
 +
NNI3: Resta level.
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== BEE L
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== BEE R
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== CHAOS BRINGER
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Charge speed.
 +
 
 +
NNF2: Movement speed.
 +
 
 +
NNF3: UNKNOWN
 +
 
 +
NNF4: UNKNOWN
 +
 
 +
NNF5: UNKNOWN
 +
 
 +
NNF6: Regular attack cooldown. Delay between going red and shooting.
 +
 
 +
NNI1:
 +
 
 +
NNI2: Cooldown time after shooting.
 +
 
 +
NNI3: Charge damage
 +
 
 +
NNI4: Laser damage
 +
 
 +
NNI5: Regular attack radius. He swings if you go in that range.
 +
 
 +
NNI6: Charge distance radius. Go outside that radius, he charges.
 +
 
 +
 
 +
 
 +
=== DARVANT (MINEFIELD)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 0.550000011920929 Attack speed.
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 10 Multiply this number by how many players in-game to get how many darvants are required to be killed before Dark Falz form 1 starts
 +
 
 +
NNI2: 0
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== DARVANT (FALZ FORM 2)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.60000002384186 Attack speed.
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 14 Movement speed.
 +
 
 +
NNI2: 0
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== DARK FALZ (FORM 1)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 5 Movement speed (backwards, lower is faster).
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 24 Rafoie level
 +
 
 +
NNI2: 24 Rabarta level.
 +
 
 +
NNI3: 2100 Divine Punishment strength (Also based on MST).
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== DARK FALZ (FORM 2)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1 Movement speed (backwards, lower is faster).
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 1 Rafoie level - note this does not increase Rafoie's damage, only it's graphics change.
 +
 
 +
NNI2: 24 Rabarta level - note this does not increase Rabarta's damage, only it's graphics change.
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== DARK FALZ (FORM 3)
 +
 
 +
DEFAULT EP1 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 0.5 UNKNOWN.
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 5 Grants level.
 +
 
 +
NNI2: 5 Megid level.
 +
 
 +
NNI3: 3 UNKNOWN.
 +
 
 +
NNI4: 15000 HP threshold to soul steal.
 +
 
 +
NNI5: 2000 Ball attack damage. (with 3000/10 MST, does 700 Damage)
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _______ ______ __  __ _____  _      ______
 +
|__  __|  ____|  \/  |  __ \| |    |  ____|
 +
    | |  | |__  | \  / | |__) | |    | |__ 
 +
    | |  |  __| | |\/| |  ___/| |    |  __| 
 +
    | |  | |____| |  | | |    | |____| |____
 +
    |_|  |______|_|  |_|_|    |______|______|
 +
 
 +
=== DIMENIAN
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== LA DIMENIAN
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SO DIMENIAN
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== RAG RAPPY
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== LOVE RAPPY
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MONEST
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MOTHMANT
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== POISON LILY
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Megid level (ult only).
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== NAR LILY - Same as Poison lily
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GRASS ASSASSIN
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== HILDEBEAR
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DARK BELRA
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== PIG RAY is actually Sinow Spigell!
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== UL RAY
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== BARBA RAY
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Laser damage.
 +
 
 +
NNF2: Missile damage.
 +
 
 +
NNF3: UNKNOWN.
 +
 
 +
NNF4: UNKNOWN.
 +
 
 +
NNF5: UNKNOWN.
 +
 
 +
NNF6:
 +
 
 +
NNI1: Total HP (under shell).
 +
 
 +
NNI2: HP of each body shell piece.
 +
 
 +
NNI3:                     HP of head shell.
 +
 
 +
NNI4: UNKNOWN.
 +
 
 +
NNI5: UNKNOWN.
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _____ _____        _____ ______  _____ _    _ _____ _____ 
 +
  / ____|  __ \ /\  / ____|  ____|/ ____| |  | |_  _|  __ \
 +
| (___ | |__) /  \ | |    | |__  | (___ | |__| | | | | |__) |
 +
  \___ \|  ___/ /\ \| |    |  __|  \___ \|  __  | | | |  ___/
 +
  ____) | |  / ____ \ |____| |____ ____) | |  | |_| |_| |   
 +
|_____/|_| /_/    \_\_____|______|_____/|_|  |_|_____|_|   
 +
 
 +
=== GILLCHIC - Same as EP1
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DUBCHIC - Same as EP1
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DUBSWITCH- None
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SAVAGE WOLF
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== BARBAROUS WOLF
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== PAN ARMS
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2: Blue laser damage.
 +
 
 +
NNF3: Red laser damage.
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: Spawn radius.
 +
 
 +
NNI2: Spawn speed.
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MIGIUM
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== HIDOOM
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DELSABER
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GARANZ
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2: 4294967266 (-30) Missile launch cooldown
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== CHAOS SORCERER
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GOL DRAGON
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _____ ______ _  _ _______ _____            _        _____ ____  _  _ _______ _____  ____  _     
 +
  / ____|  ____| \ | |__  __|  __ \    /\  | |      / ____/ __ \| \ | |__  __|  __ \ / __ \| |   
 +
| |    | |__  |  \| |  | |  | |__) |  /  \  | |      | |  | |  | |  \| |  | |  | |__) | |  | | |   
 +
| |    |  __| | . ` |  | |  |  _  /  / /\ \ | |      | |  | |  | | . ` |  | |  |  _  /| |  | | |   
 +
| |____| |____| |\  |  | |  | | \ \  / ____ \| |____  | |___| |__| | |\  |  | |  | | \ \| |__| | |____
 +
  \_____|______|_| \_|  |_|  |_|  \_\/_/    \_\______|  \_____\____/|_| \_|  |_|  |_|  \_\\____/|______|
 +
 
 +
=== MERILLIA
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Move speed
 +
 
 +
NNF2: Move speed
 +
 
 +
NNF3: Move speed
 +
 
 +
NNF4: Move speed
 +
 
 +
NNF5: Poison cloud damage
 +
 
 +
NNF6: Run away speed
 +
 
 +
NNI1: 100 Chance to perform runaway. Setting to 1 means they basically never do it.
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MERILTAS
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GEE
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== UL GIBBON
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== ZOL GIBBON
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SINOW BERILL
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SINOW SPIGELL (Movement data is not called from 0x13, called from 0x10, Pig Ray!)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION: (Need to use 0x10 address to change)
 +
 
 +
NNF1: 1.39999997615814 Movement Speed
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0.699999988079071 Speed in which it steps forward when going to attack you
 +
 
 +
NNF4: 0.75 UNKNOWN
 +
 
 +
NNF5: 0.75 UNKNOWN
 +
 
 +
NNF6: UNTESTED
 +
 
 +
NNI1: 20 SD + Resta Level
 +
 
 +
NNI2: 10
 +
 
 +
NNI3: 3 Frames paused after physical attack
 +
 
 +
NNI4: 15 Rafoie Level
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MERICAROL
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Rush Damage.
 +
 
 +
NNF2: Poison cloud damage. Set to 1 and it does nothing.
 +
 
 +
NNF3: 920 Spit 'attack capability'. Set to 1, attack does nothing and does not register as a hit.
 +
 
 +
NNF4: Projectile speed; also affects the cooldown time between each shot.
 +
 
 +
NNF5: Poison cloud attack range.
 +
 
 +
NNF6: Level of 'Megidness'. Value of 1 treats the attack as megid, despite NNF3.
 +
 
 +
NNI1: UNKNOWN.
 +
 
 +
NNI2:
 +
 
 +
NNI3: Projectile fire rate.
 +
 
 +
NNI4: Charge up time for poison cloud attack.
 +
 
 +
NNI5: Melee attack cooldown time.
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MERICUS (Same as Mericarol)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MERIKLE (Same as Mericarol)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== GI GUE
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 11 Speed when flying away.
 +
 
 +
NNF2: 2.5 Cannon attack projectile speed.
 +
 
 +
NNF3: 10 Confuse projectile speed.
 +
 
 +
NNF4: 3 UNKNOWN.
 +
 
 +
NNF5: -0.5 UNTESTED.
 +
 
 +
NNF6: 0.5 UNKNOWN.
 +
 
 +
NNI1: 4500 Rafoie bomb attack damage.
 +
 
 +
NNI2: 1500 Confusion projectile damage (affected by EFR).
 +
 
 +
NNI3: 19 Jellen/Zalure level. Can go to Lv32.
 +
 
 +
NNI4: 7 UNKNOWN
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== GIBBLES
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 0.699999988079071
 +
 
 +
NNF2: 7 Triple-punch attack cooldown.
 +
 
 +
NNF3: 0.800000011920929 Movement speed.
 +
 
 +
NNF4: 0.300000011920929 Jump cooldown time (Higher value = less waiting time).
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 0
 +
 
 +
NNI2: 0
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== GAL GRYPHON
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 23            Y Value Camera adjustment when Gal lands
 +
 
 +
NNF2: -5            X Value Camera adjustment when Gal lands
 +
 
 +
NNF3: 11            Y Value Camera adjustment when Gal lands (cam location)
 +
 
 +
NNF4: 50            Adjusts Camera near or far to player
 +
 
 +
NNF5: 32            Lowers/Raises the Camera when Gal is flying
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _____ ______          ____  ______ _____ 
 +
  / ____|  ____|  /\  |  _ \|  ____|  __ \
 +
| (___ | |__    /  \  | |_) | |__  | |  | |
 +
  \___ \|  __|  / /\ \ |  _ <|  __| | |  | |
 +
  ____) | |____ / ____ \| |_) | |____| |__| |
 +
|_____/|______/_/    \_\____/|______|_____/
 +
 
 +
=== DOLMOLM
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1 Movement speed (Returning to spawn location).
 +
 
 +
NNF2: 1 Tentacle speed (Idle position and while moving).
 +
 
 +
NNF3: 1 Movement speed.
 +
 
 +
NNF4: 1 Tentacle speed.
 +
 
 +
NNF5: 25 Possibly frames before getting trapped
 +
 
 +
NNF6:
 +
 
 +
NNI1: 1024 Angle to use Trap (Cannot exceed Attack data angle)
 +
 
 +
NNI2: 3 Length of time in seconds Dolmdolm trap lasts
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DOLMDARL
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Movement speed (Returning to spawn location).
 +
 
 +
NNF2: Tentacle speed (Idle position and while moving).
 +
 
 +
NNF3: Movement speed.
 +
 
 +
NNF4: Tentacle speed.
 +
 
 +
NNF5: UNKNOWN.
 +
 
 +
NNF6:
 +
 
 +
NNI1: UNKNOWN.
 +
 
 +
NNI2: Length of time Dolmdarl trap lasts
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== SINOW ZOA
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.10000002384186 Movement speed
 +
 
 +
NNF2: 0
 +
 
 +
NNF3: 0.699999988079071 Speed at which Sinow Zoa reappears after warping.
 +
 
 +
NNF4: 0.899999976158142 Attack speed
 +
 
 +
NNF5: 1.79999995231628 UNKNOWN.
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 0
 +
 
 +
NNI2: 0
 +
 
 +
NNI3: 2 Cooldown time for all attacks.
 +
 
 +
NNI4: 8 Rabarta level.
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
=== SINOW ZELE
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.79999995231628 Movement speed.
 +
 
 +
NNF2: 0 UNKNOWN.
 +
 
 +
NNF3: 0.899999976158142 Speed at which Sinow Zele reappears after warping.
 +
 
 +
NNF4: 0.899999976158142 Attack speed
 +
 
 +
NNF5: 1.79999995231628 UNKNOWN.
 +
 
 +
NNF6: .5
 +
 
 +
NNI1: 15 Shifta/Deband level.
 +
 
 +
NNI2: 10 UNKNOWN.
 +
 
 +
NNI3: 3 Cooldown time for all attacks.
 +
 
 +
NNI4: 11 Rabarta level.
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== DELDEPTH
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 5 Movement speed (Disk form).
 +
 
 +
NNF2: 10 Distance travelled per movement (Disk form).
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: 21 Megid/Rabarta level.
 +
 
 +
NNI2: 2048 Rotation speed (Unfolded form) - lower is slower.
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== MORFOS
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 10 Laser speed (also affects hitbox property - needs retest with others for opinion).
 +
 
 +
NNF2: 2100 Laser damage.
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: 1500 Firing rate of regular laser attack. Laser attack when aggressive (charging) is unaffected.
 +
 
 +
NNI2: 6000 Speed at which Morphos spins after firing laser.
 +
 
 +
NNI3: 30 Interval in frames of attacks
 +
 
 +
NNI4: 15 Charge frames before attacking without hitstun.
 +
 
 +
NNI5: 5000 Affects charge laser tracking. Too high and doesnt lock-on. Need Research
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== RECOBOX - NONE
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
=== RECON
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 1.14999997615814 Chase speed for buzzsaw attack
 +
 
 +
NNF2: 20 Bomb explosion radius
 +
 
 +
NNF3: 2500 Bomb damage
 +
 
 +
NNF4: 3 Bomb throw distance
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 5 Speed recon comes out of the recobox. As it always takes the same amount of 'time' to come out, higher values make it go high up as well as fast.
 +
 
 +
NNI2: 12 Frame delay from when Recon gets in position to when it activates buzzsaw.
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
DELBITER
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 12 Charge speed
 +
 
 +
NNF2: 1.39999997615814 Walking speed
 +
 
 +
NNF3: 0.720000028610229 UNKNOWN.
 +
 
 +
NNF4: 1.5 UNKNOWN.
 +
 
 +
NNF5: 8 UNKNOWN.
 +
 
 +
NNF6: 55 Charge radius (how far away you have to be before it charges).
 +
 
 +
NNI1: 0
 +
 
 +
NNI2: 40 UNKNOWN.
 +
 
 +
NNI3: 3600 Charge damage.
 +
 
 +
NNI4: 3310 Laser damage.
 +
 
 +
NNI5: 30 Radius at which Delbiter attempts foot stomp attack (the range at which that attack can hit you, however, is not modified).
 +
 
 +
NNI6: 60 UNKNOWN.
 +
 
 +
 
 +
 +
 
 +
GAEL (Affects Mines in both Forms)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Trap damage Form 1
 +
 
 +
NNF2: Trap damage Form 2
 +
 
 +
NNF3: UNKNOWN
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
GIEL (Affects Giel and Gael)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Amount of time Gael/Giel stays dead (lower is shorter)
 +
 
 +
NNF2: Gael/Giel Chase speed during Divine Punishment
 +
 
 +
NNF3: Olga Flow's normal movement speed after some threshold
 +
 
 +
NNF4: Olga Flow's movement speed during soul steal after some threshold
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1:
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
OLGA FLOW (PHASE 1)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 2950 Sword damage
 +
 
 +
NNF2: 500 Shot (ball) damage
 +
 
 +
NNF3: 2600 Tail swipe damage
 +
 
 +
NNF4: 25 Shot (beam) damage
 +
 
 +
NNF5: 3939 Gravity Trap attack damage
 +
 
 +
NNF6: 15 Delay between attacks (lower is faster)
 +
 
 +
NNI1: 780 Docile Mode HP Threshold
 +
 
 +
NNI2: 770 Sky/Floor Sword HP to trigger
 +
 
 +
NNI3: 1500 Sky/Floor Sword HP to cancel
 +
 
 +
NNI4: 3000 Gravity Trap Attack HP Threshold
 +
 
 +
NNI5: 80 Shot charge-up duration (lower is shorter)
 +
 
 +
NNI6: 270 Movement speed and duration during charge-up shot (lower is faster/shorter)
 +
 
 +
 
 +
 
 +
=== OLGA FLOW (PHASE 2)
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 3333 Sword damage (lower is less)
 +
 
 +
NNF2: 2600 Foot damage
 +
 
 +
NNF3: 4949 Divine Punishment damage (lower is less)
 +
 
 +
NNF4: 3600 Rock damage (lower is less)
 +
 
 +
NNF5: 270 Wrong attribute damage dealt during soul steal (physical - lower is less)
 +
 
 +
NNF6: 210 Rock fall duration during soul steal (lower is less)
 +
 
 +
NNI1: 750 Amount of HP to trigger Divine Punishment
 +
 
 +
NNI2: 5500 Amount of HP it takes to go into soul steal state
 +
 
 +
NNI3: 3600 Amount of HP needed to knock Olga Flow out of soul steal state
 +
 
 +
NNI4: 80 Delay between attacks (lower is faster)
 +
 
 +
NNI5: 40 Form 1's Total HP% Trigger to halve Attack delays
 +
 
 +
NNI6: 30 UNKNOWN
 +
 
 +
 
 +
 
 +
 
 +
 
 +
  _______ ______          ________ _____ 
 +
|__  __/ __ \ \        / /  ____|  __ \
 +
    | | | |  | \ \  /\  / /| |__  | |__) |
 +
    | | | |  | |\ \/  \/ / |  __| |  _  /
 +
    | | | |__| | \  /\  /  | |____| | \ \
 +
    |_|  \____/  \/  \/  |______|_|  \_\
 +
 
 +
===DEL LILY
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1:
 +
 
 +
NNF2:
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: Megid level.
 +
 
 +
NNI2:
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
===ILL GILL
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: Affects charge speed and cooldown time.
 +
 
 +
NNF2: Scythe attack speed.
 +
 
 +
NNF3:
 +
 
 +
NNF4:
 +
 
 +
NNF5:
 +
 
 +
NNF6:
 +
 
 +
NNI1: Seems to affect how much damage the lightning scythe attack does, and how effective the megid scythe attack is (lower is less effective)
 +
 
 +
NNI2: Seems to affect how much damage the lightning scythe attack does, and how effective the megid scythe attack is (lower is less effective)
 +
 
 +
NNI3:
 +
 
 +
NNI4:
 +
 
 +
NNI5:
 +
 
 +
NNI6:
 +
 
 +
 
 +
 
 +
===EPSILON
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 0
 +
 
 +
NNF2: 1.5 Laser tracking speed.
 +
 
 +
NNF3: 3200 Rafoie damage (based on MST).
 +
 
 +
NNF4: 0
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 90 Controls how long the laser tracks players before casting Rafoie (number of Rafoies shot is tied to this - shorter tracking time means more Rafoies).
 +
 
 +
NNI2: 30 Delay between when Rafoie stops and next laser begins.
 +
 
 +
NNI3: 15 Cooldown on Epsigard tech activation.
 +
 
 +
NNI4: 15 Epsigard attack radius.
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0
 +
 
 +
 
 +
 
 +
---EPSIGARD
 +
 
 +
DEFAULT EP2 ULT ONLINE: DESCRIPTION:
 +
 
 +
NNF1: 75 Epsigard circle radius.
 +
 
 +
NNF2: 5 Speed at which Epsigards eject from Epsilon. Epsigards always eject for a second, so fast eject speeds will project them far. They will then spin come back in to NNF1 radius.
 +
 
 +
NNF3: 2.5 Epsigard rotation speed.
 +
 
 +
NNF4: 1360 Damage dealt per Epsigard hit.
 +
 
 +
NNF5: 0
 +
 
 +
NNF6: 0
 +
 
 +
NNI1: 60 Seems to affect Epsigard damage radius. At 120, can't get hit from the front, can only gt hit from a specific position from the back and to the side.
 +
 
 +
NNI2: 0
 +
 
 +
NNI3: 0
 +
 
 +
NNI4: 0
 +
 
 +
NNI5: 0
 +
 
 +
NNI6: 0

Latest revision as of 14:00, 5 January 2026

Syntax

Syntax: get_movement_data function

  • function = The function it points to will contain the data for the movement data changes.

Use

Will only work if paired with load_enemy_data. If using this to edit multiple monsters, you must include a load_enemy_data with the proper dword for the monster prior to each movement data

or other stat changing opcodes such as get_physical_data, get_resist_data, and get_attack_data. Below are some notes on certain movement data behaviors.

These opcodes should be used in the floor handler, before any monsters are spawned. For Blue Burst, you must call the desired stats on every floor change.

Special Notes

 _____  _    _          _   _ _______        _______     __   _____ _______       _____     ____  _   _ _      _____ _   _ ______ 
|  __ \| |  | |   /\   | \ | |__   __|/\    / ____\ \   / /  / ____|__   __|/\   |  __ \   / __ \| \ | | |    |_   _| \ | |  ____|
| |__) | |__| |  /  \  |  \| |  | |  /  \  | (___  \ \_/ /  | (___    | |  /  \  | |__) | | |  | |  \| | |      | | |  \| | |__   
|  ___/|  __  | / /\ \ | . ` |  | | / /\ \  \___ \  \   /    \___ \   | | / /\ \ |  _  /  | |  | | . ` | |      | | | . ` |  __|  
| |    | |  | |/ ____ \| |\  |  | |/ ____ \ ____) |  | |     ____) |  | |/ ____ \| | \ \  | |__| | |\  | |____ _| |_| |\  | |____ 
|_|    |_|  |_/_/    \_\_| \_|  |_/_/    \_\_____/   |_|    |_____/   |_/_/    \_\_|  \_\  \____/|_| \_|______|_____|_| \_|______|

Stats affected by opcode get_movement_data for each monster. Testing performed by Hysteria (Black Magick#7302), Kayak (Kayak#7435), pheonixmog (pheonixmog#6263)

Note, some fields are left blank and are incomplete, all values listed are for Ultimate difficulty.

NNF = Floats NNI = Integers

 ______ ____  _____  ______  _____ _______ 
|  ____/ __ \|  __ \|  ____|/ ____|__   __|
| |__ | |  | | |__) | |__  | (___    | |   
|  __|| |  | |  _  /|  __|  \___ \   | |   
| |   | |__| | | \ \| |____ ____) |  | |   
|_|    \____/|_|  \_\______|_____/   |_|   

=== BOOMA (All Boomas, Sharks, and Dimenians all share the same behavior so these are the same for all) DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.39999997615814 (deaggro walking speed to go back to spawn location)

NNF2: 1.39999997615814 (deaggro walking animation speed to go back to spawn location)

NNF3: 1.20000004768372 (aggro walking speed)

NNF4: 1.20000004768372 (aggro walking animation speed)

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GOBOOMA

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.39999997615814

NNF2: 1.39999997615814

NNF3: 1

NNF4: 1

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GIGOBOOMA

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.60000002384186

NNF2: 1.60000002384186

NNF3: 1.5

NNF4: 1.5

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== SAVAGE WOLF

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: Nothing

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== BARBAROUS WOLF

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: Nothing

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== RAG RAPPY

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 9 Hit box (Too large makes the Rappy walk sideways as it can't get to you)

NNF2: 2 Flinch time (higher number is less flinch time)

NNF3: 1.10000002384186 Animation speed at which their legs move after getting hit once they fake die (negative values make them run underground, 0 makes it so their legs don't move along and they just slide across the ground lol.)

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== AL RAPPY

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 9

NNF2: 2

NNF3: 1.10000002384186

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== MONEST

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: Nothing

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== MOTHMANT

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.79999995231628 Chase speed

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2: 8 Attack speed

NNI3:

NNI4:

NNI5:

NNI6:


=== HILDEBEAR

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 0.819999992847443 Attack speed

NNF2: 1 Tech range

NNF3: 1.5 Movement speed

NNF4: 1.35 Walking animation speed

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== HILDEBLUE

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 0.819999992847443 Attack speed

NNF2: 1 Tech range

NNF3: 1.54999995231628 Movement speed

NNF4: 1.39999997615814 Walking animation speed

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:



=== DRAGON

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 23

NNF2: -3

NNF3: 11

NNF4: 40

NNF5: 32

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:




  _____     __      ________  _____ 
 / ____|   /\ \    / /  ____|/ ____|
| |       /  \ \  / /| |__  | (___  
| |      / /\ \ \/ / |  __|  \___ \ 
| |____ / ____ \  /  | |____ ____) |
 \_____/_/    \_\/   |______|_____/ 

=== EVIL SHARK

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== PAL SHARK

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GUIL SHARK

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== POISON LILY

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 13 Megid level (ult only).

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== NAR LILY

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 29 Megid Level, randomized for entire wave

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GRASS ASSASSIN

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: Nothing

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:



=== NANO DRAGON

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 4.30000019073486 Flight speed.

NNF2: 7.19999980926514 Straight laser speed.

NNF3: 8 Homing laser speed (if set too low, it will go backwards).

NNF4: 3 Homing laser projectile count (projectile number = number given).

NNF5: -0.400000005960464 Homing laser arc.

NNF6:

NNI1: 2000 Straight laser damage.

NNI2: 1800 Homing laser damage.

NNI3:

NNI4:

NNI5:

NNI6:


=== POFUILLY SLIME

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: Spit damage.

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== POUILLY SLIME

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 3100 Spit damage

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== PAN ARMS

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2: 1994 Blue laser damage.

NNF3: 2194 Red laser damage.

NNF4:

NNF5:

NNF6:

NNI1: 30 Spawn radius.

NNI2: 450 Spawn speed. (in frames, coming out of the ground on its own)

NNI3:

NNI4:

NNI5:

NNI6:


=== MIGIUM

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2: 0.449999988079071

NNF3: 0.449999988079071

NNF4:

NNF5:

NNF6:

NNI1: 29 Jellen

NNI2: 29 Zalure

NNI3: 29 Resta

NNI4:

NNI5:

NNI6:


=== HIDOOM

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2: 2220 Hidoom Stab damage

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DE ROL LE (BODY) - MOSTLY UNTESTED

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 2900

NNF2: 2000

NNF3: 2400 Missile damage

NNF4: 105

NNF5: 0.899999976158142

NNF6:

NNI1: 21000

NNI2: 7000

NNI3: 18000

NNI4: 70

NNI5: 70

NNI6:


=== DE ROL LE (SHELL) is actually Sinow Red!

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DE ROL LE (TAIL MINE) - UNTESTED

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1670

NNF2: 1300

NNF3: 2290

NNF4: 150

NNF5: 2

NNF6: 10

NNI1: 0

NNI2: 48

NNI3: 75

NNI4: 0

NNI5: 0

NNI6: 0




 __  __ _____ _   _ ______  _____ 
|  \/  |_   _| \ | |  ____|/ ____|
| \  / | | | |  \| | |__  | (___  
| |\/| | | | | . ` |  __|  \___ \ 
| |  | |_| |_| |\  | |____ ____) |
|_|  |_|_____|_| \_|______|_____/ 

=== GILCHIC

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1 Punch speed. Higher values means faster punches.

NNF2: 20 Punch radius. Higher values mean the Gillchic can land hits with punches from further away.

NNF3: 1.39999997615814 UNKNOWN

NNF4: 4.19999980926514 UNKNOWN

NNF5: 1.14999997615814

NNF6: 20

NNI1: 100

NNI2: 10 Laser charge-up time

NNI3: 90 Number of frames Gillchic is untargetable after being knocked down (lower is less able to hit it)

NNI4: 2100 Laser damage

NNI5:

NNI6:


=== DUBCHIC

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5: Punch speed and movement speed after being killed

NNF6: Attack range after being killed

NNI1: Respawn rate after being killed

NNI2: Laser charge-up time

NNI3: Number of frames Dubchic is untargetable after being knocked down (lower is less able to hit it)

NNI4: Laser damage

NNI5:

NNI6:


=== DUBSWITCH - NONE

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:



=== CANADINE (STANDARD)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.6 Movement speed of animation perfomed just before melee attack

NNF2: 1800 Zonde damage

NNF3: 2200 Explosion damage

NNF4:

NNF5:

NNF6:

NNI1: 55 Zonde attack charge time (higher is longer)

NNI2: 45 Delay after laser targetting ends before shooting Zonde

NNI3: 25 Delay after casting Zonde

NNI4: 3 Number of times Zonde is cast before they go to the next cycle

NNI5: 30 Stun frames after being hit

NNI6:


=== CANADINE (RING)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== CANANE

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6: How many of the 8 ring Canadines will cast Zonde (numbers greater than 8 are treated as 8). The remaining number out of 8 will perform melee attacks instead. Value of 0 causes FSOD.


=== SINOW BEAT

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.39999997615814 Movement Speed

NNF2: 1.10000002384186 Clone movement speed (invisible flag must be set to 0 to get clones)

NNF3: 0.699999988079071 The speed (and amount) it moves forward right when it is about to attack you

NNF4: 1.04999995231628 UNKNOWN

NNF5: 1.79999995231628 UNTESTED

NNF6:

NNI1:

NNI2:

NNI3: 1 Amount of time (in frames) that the sinow pauses after it attacks

NNI4:

NNI5:

NNI6:


=== SINOW GOLD (Movement data is not called from 0x13, called from 0x10, De Rol Le Shell!)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.44000005722046

NNF2: 0

NNF3: 0.699999988079071

NNF4: 0.949999988079071

NNF5: 1.75

NNF6: 0

NNI1: 10

NNI2: 10

NNI3: 2

NNI4: 0

NNI5: 0

NNI6: 0


=== GARANZ

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 75 Garanz distance travelled every movement phase. Speed is unaffected, so it can take a long time before it stops to shoot.

NNF2: 1.29999995231628 Garanz movement speed. This not only makes the Garanz faster, but ends the movement phase sooner, so it gets around to shooting missiles faster too. Doesn't work well without a value in NNF1.

NNF3: 0.800000011920929 UNKNOWN

NNF4: 2.27999997138977 Missile movement speed. Does not change detonation distance, so fast missiles will also detonate quite quickly after launch.

NNF5: 0.219999998807907 Missile launch arc. Defines how tight the downward curve of the missile (once launched) towards the player is. Set to 0, missiles travel straight into the ceiling and cannot hit the player.

NNF6: 0 Unused.

NNI1: 25 Number of frames waited after shooting before commencing movement again. Garanz does have a lower limit and will not wait 0 frames before starting again.

NNI2: 4294967271 (-25) Missile launch cooldown

NNI3: 1250 Missile damage factor. Influences how powerful each missile is, both against the player and against the Garanz itself.

NNI4: 2400 Mine Damage

NNI5: 0 Unused.

NNI6: 0 Unused.


=== VOL OPT (FORM 1: CORE)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: Speed

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== VOL OPT (FORM 1: SCREENS)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== VOL OPT (FORM 1: PILLARS)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== VOL OPT (FORM 2: CORE)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 2.34999990463257 Missile speed.

NNF2: 0.300000011920929 UNKNOWN

NNF3: 25 Knockback distance when hit by pillar. Player gets rotated in a random direction, and then moved directly backwards from that new direction.

NNF4: -10 Homing pillar stomp: Affects cooldown of third pillar ('fast' pillar variants only).

NNF5: 7 Homing pillar stomp: Affects cooldown of second pillar ('fast' pillar variants only).

NNF6: 39 Homing pillar stomp: Affects cooldown of first pillar ('fast' pillar variants only).

NNI1: 2350 Missile damage.

NNI2: 3000 Pillar damage (both homing and spinning varieties).

NNI3: 6900 Trap laser damage.

NNI4: 5000 Resta HP recovery amount (5000 = 1000HP).

NNI5: 150 Charge time of trap laser attack.

NNI6: 3 Homing pillar stomp: Cooldown for each pillar drop. Longer is higher.

NOTE: 3 variants for homing pillar drop cooldown - slow, normal, fast


=== VOL OPT (FORM 2: FLOOR TRAP)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.79999995231628 Ball speed for laser floor trap

NNF2: 0.28999999165535 UNKNOWN

NNF3: 0

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 150 Ball chase duration

NNI2: 90 Amount of wait time taken for rotating pillars to first attack

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0




 _____  _    _ _____ _   _  _____ 
|  __ \| |  | |_   _| \ | |/ ____|
| |__) | |  | | | | |  \| | (___  
|  _  /| |  | | | | | . ` |\___ \ 
| | \ \| |__| |_| |_| |\  |____) |
|_|  \_\\____/|_____|_| \_|_____/ 

=== DIMENIAN

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== LA DIMENIAN

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== SO DIMENIAN

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== CLAW

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== BULCLAW

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 28 Aggro Range?

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: 10 % chance it does it's suicide attack once split into a Bulk, you need to attack it once

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DARK GUNNER

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: UNTESTED

NNF2: UNTESTED

NNF3: UNKNOWN

NNF4: Laser speed.

NNF5:

NNF6:

NNI1: Length of time it takes to shoot a laser (higher = longer).

NNI2: Length of time vulnerability remains after being damaged (lower=shorter)

NNI3: Duration of invincibility (close to 0 will be no invincibility).

NNI4: Laser damage.

NNI5:

NNI6:


=== DEATH GUNNER - Same as Dark Gunner

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DARK BELRA - NONE

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== CHAOS SORCERER

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: Grants level.

NNI2: Megid level.

NNI3: Resta level.

NNI4:

NNI5:

NNI6:


=== BEE L

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== BEE R

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== CHAOS BRINGER

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: Charge speed.

NNF2: Movement speed.

NNF3: UNKNOWN

NNF4: UNKNOWN

NNF5: UNKNOWN

NNF6: Regular attack cooldown. Delay between going red and shooting.

NNI1:

NNI2: Cooldown time after shooting.

NNI3: Charge damage

NNI4: Laser damage

NNI5: Regular attack radius. He swings if you go in that range.

NNI6: Charge distance radius. Go outside that radius, he charges.


=== DARVANT (MINEFIELD)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 0.550000011920929 Attack speed.

NNF2: 0

NNF3: 0

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 10 Multiply this number by how many players in-game to get how many darvants are required to be killed before Dark Falz form 1 starts

NNI2: 0

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0


=== DARVANT (FALZ FORM 2)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1.60000002384186 Attack speed.

NNF2: 0

NNF3: 0

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 14 Movement speed.

NNI2: 0

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0


=== DARK FALZ (FORM 1)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 5 Movement speed (backwards, lower is faster).

NNF2: 0

NNF3: 0

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 24 Rafoie level

NNI2: 24 Rabarta level.

NNI3: 2100 Divine Punishment strength (Also based on MST).

NNI4: 0

NNI5: 0

NNI6: 0


=== DARK FALZ (FORM 2)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 1 Movement speed (backwards, lower is faster).

NNF2: 0

NNF3: 0

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 1 Rafoie level - note this does not increase Rafoie's damage, only it's graphics change.

NNI2: 24 Rabarta level - note this does not increase Rabarta's damage, only it's graphics change.

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0


=== DARK FALZ (FORM 3)

DEFAULT EP1 ULT ONLINE: DESCRIPTION:

NNF1: 0.5 UNKNOWN.

NNF2: 0

NNF3: 0

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 5 Grants level.

NNI2: 5 Megid level.

NNI3: 3 UNKNOWN.

NNI4: 15000 HP threshold to soul steal.

NNI5: 2000 Ball attack damage. (with 3000/10 MST, does 700 Damage)

NNI6: 0




 _______ ______ __  __ _____  _      ______ 
|__   __|  ____|  \/  |  __ \| |    |  ____|
   | |  | |__  | \  / | |__) | |    | |__   
   | |  |  __| | |\/| |  ___/| |    |  __|  
   | |  | |____| |  | | |    | |____| |____ 
   |_|  |______|_|  |_|_|    |______|______|

=== DIMENIAN

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== LA DIMENIAN

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== SO DIMENIAN

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== RAG RAPPY

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== LOVE RAPPY

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== MONEST

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== MOTHMANT

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== POISON LILY

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Megid level (ult only).

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== NAR LILY - Same as Poison lily

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GRASS ASSASSIN

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== HILDEBEAR

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DARK BELRA

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== PIG RAY is actually Sinow Spigell!

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== UL RAY

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== BARBA RAY

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Laser damage.

NNF2: Missile damage.

NNF3: UNKNOWN.

NNF4: UNKNOWN.

NNF5: UNKNOWN.

NNF6:

NNI1: Total HP (under shell).

NNI2: HP of each body shell piece.

NNI3: HP of head shell.

NNI4: UNKNOWN.

NNI5: UNKNOWN.

NNI6:




  _____ _____        _____ ______  _____ _    _ _____ _____  
 / ____|  __ \ /\   / ____|  ____|/ ____| |  | |_   _|  __ \ 
| (___ | |__) /  \ | |    | |__  | (___ | |__| | | | | |__) |
 \___ \|  ___/ /\ \| |    |  __|  \___ \|  __  | | | |  ___/ 
 ____) | |  / ____ \ |____| |____ ____) | |  | |_| |_| |     
|_____/|_| /_/    \_\_____|______|_____/|_|  |_|_____|_|     

=== GILLCHIC - Same as EP1

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DUBCHIC - Same as EP1

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DUBSWITCH- None

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== SAVAGE WOLF

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== BARBAROUS WOLF

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== PAN ARMS

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2: Blue laser damage.

NNF3: Red laser damage.

NNF4:

NNF5:

NNF6:

NNI1: Spawn radius.

NNI2: Spawn speed.

NNI3:

NNI4:

NNI5:

NNI6:


=== MIGIUM

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== HIDOOM

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== DELSABER

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GARANZ

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2: 4294967266 (-30) Missile launch cooldown

NNI3:

NNI4:

NNI5:

NNI6:


=== CHAOS SORCERER

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GOL DRAGON

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:




  _____ ______ _   _ _______ _____            _         _____ ____  _   _ _______ _____   ____  _      
 / ____|  ____| \ | |__   __|  __ \     /\   | |       / ____/ __ \| \ | |__   __|  __ \ / __ \| |     
| |    | |__  |  \| |  | |  | |__) |   /  \  | |      | |   | |  | |  \| |  | |  | |__) | |  | | |     
| |    |  __| | . ` |  | |  |  _  /   / /\ \ | |      | |   | |  | | . ` |  | |  |  _  /| |  | | |     
| |____| |____| |\  |  | |  | | \ \  / ____ \| |____  | |___| |__| | |\  |  | |  | | \ \| |__| | |____ 
 \_____|______|_| \_|  |_|  |_|  \_\/_/    \_\______|  \_____\____/|_| \_|  |_|  |_|  \_\\____/|______|

=== MERILLIA

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Move speed

NNF2: Move speed

NNF3: Move speed

NNF4: Move speed

NNF5: Poison cloud damage

NNF6: Run away speed

NNI1: 100 Chance to perform runaway. Setting to 1 means they basically never do it.

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== MERILTAS

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GEE

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== UL GIBBON

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== ZOL GIBBON

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== SINOW BERILL

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== SINOW SPIGELL (Movement data is not called from 0x13, called from 0x10, Pig Ray!)

DEFAULT EP2 ULT ONLINE: DESCRIPTION: (Need to use 0x10 address to change)

NNF1: 1.39999997615814 Movement Speed

NNF2: 0

NNF3: 0.699999988079071 Speed in which it steps forward when going to attack you

NNF4: 0.75 UNKNOWN

NNF5: 0.75 UNKNOWN

NNF6: UNTESTED

NNI1: 20 SD + Resta Level

NNI2: 10

NNI3: 3 Frames paused after physical attack

NNI4: 15 Rafoie Level

NNI5:

NNI6:


=== MERICAROL

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Rush Damage.

NNF2: Poison cloud damage. Set to 1 and it does nothing.

NNF3: 920 Spit 'attack capability'. Set to 1, attack does nothing and does not register as a hit.

NNF4: Projectile speed; also affects the cooldown time between each shot.

NNF5: Poison cloud attack range.

NNF6: Level of 'Megidness'. Value of 1 treats the attack as megid, despite NNF3.

NNI1: UNKNOWN.

NNI2:

NNI3: Projectile fire rate.

NNI4: Charge up time for poison cloud attack.

NNI5: Melee attack cooldown time.

NNI6:


=== MERICUS (Same as Mericarol)

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== MERIKLE (Same as Mericarol)

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== GI GUE

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 11 Speed when flying away.

NNF2: 2.5 Cannon attack projectile speed.

NNF3: 10 Confuse projectile speed.

NNF4: 3 UNKNOWN.

NNF5: -0.5 UNTESTED.

NNF6: 0.5 UNKNOWN.

NNI1: 4500 Rafoie bomb attack damage.

NNI2: 1500 Confusion projectile damage (affected by EFR).

NNI3: 19 Jellen/Zalure level. Can go to Lv32.

NNI4: 7 UNKNOWN

NNI5: 0

NNI6: 0


=== GIBBLES

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 0.699999988079071

NNF2: 7 Triple-punch attack cooldown.

NNF3: 0.800000011920929 Movement speed.

NNF4: 0.300000011920929 Jump cooldown time (Higher value = less waiting time).

NNF5: 0

NNF6: 0

NNI1: 0

NNI2: 0

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0


=== GAL GRYPHON

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 23 Y Value Camera adjustment when Gal lands

NNF2: -5 X Value Camera adjustment when Gal lands

NNF3: 11 Y Value Camera adjustment when Gal lands (cam location)

NNF4: 50 Adjusts Camera near or far to player

NNF5: 32 Lowers/Raises the Camera when Gal is flying

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:



  _____ ______          ____  ______ _____  
 / ____|  ____|   /\   |  _ \|  ____|  __ \ 
| (___ | |__     /  \  | |_) | |__  | |  | |
 \___ \|  __|   / /\ \ |  _ <|  __| | |  | |
 ____) | |____ / ____ \| |_) | |____| |__| |
|_____/|______/_/    \_\____/|______|_____/ 

=== DOLMOLM

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 1 Movement speed (Returning to spawn location).

NNF2: 1 Tentacle speed (Idle position and while moving).

NNF3: 1 Movement speed.

NNF4: 1 Tentacle speed.

NNF5: 25 Possibly frames before getting trapped

NNF6:

NNI1: 1024 Angle to use Trap (Cannot exceed Attack data angle)

NNI2: 3 Length of time in seconds Dolmdolm trap lasts

NNI3:

NNI4:

NNI5:

NNI6:


=== DOLMDARL

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Movement speed (Returning to spawn location).

NNF2: Tentacle speed (Idle position and while moving).

NNF3: Movement speed.

NNF4: Tentacle speed.

NNF5: UNKNOWN.

NNF6:

NNI1: UNKNOWN.

NNI2: Length of time Dolmdarl trap lasts

NNI3:

NNI4:

NNI5:

NNI6:


=== SINOW ZOA

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 1.10000002384186 Movement speed

NNF2: 0

NNF3: 0.699999988079071 Speed at which Sinow Zoa reappears after warping.

NNF4: 0.899999976158142 Attack speed

NNF5: 1.79999995231628 UNKNOWN.

NNF6: 0

NNI1: 0

NNI2: 0

NNI3: 2 Cooldown time for all attacks.

NNI4: 8 Rabarta level.

NNI5: 0

NNI6: 0


=== SINOW ZELE

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 1.79999995231628 Movement speed.

NNF2: 0 UNKNOWN.

NNF3: 0.899999976158142 Speed at which Sinow Zele reappears after warping.

NNF4: 0.899999976158142 Attack speed

NNF5: 1.79999995231628 UNKNOWN.

NNF6: .5

NNI1: 15 Shifta/Deband level.

NNI2: 10 UNKNOWN.

NNI3: 3 Cooldown time for all attacks.

NNI4: 11 Rabarta level.

NNI5:

NNI6:


=== DELDEPTH

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 5 Movement speed (Disk form).

NNF2: 10 Distance travelled per movement (Disk form).

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: 21 Megid/Rabarta level.

NNI2: 2048 Rotation speed (Unfolded form) - lower is slower.

NNI3:

NNI4:

NNI5:

NNI6:


=== MORFOS

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 10 Laser speed (also affects hitbox property - needs retest with others for opinion).

NNF2: 2100 Laser damage.

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: 1500 Firing rate of regular laser attack. Laser attack when aggressive (charging) is unaffected.

NNI2: 6000 Speed at which Morphos spins after firing laser.

NNI3: 30 Interval in frames of attacks

NNI4: 15 Charge frames before attacking without hitstun.

NNI5: 5000 Affects charge laser tracking. Too high and doesnt lock-on. Need Research

NNI6:


=== RECOBOX - NONE

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


=== RECON

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 1.14999997615814 Chase speed for buzzsaw attack

NNF2: 20 Bomb explosion radius

NNF3: 2500 Bomb damage

NNF4: 3 Bomb throw distance

NNF5: 0

NNF6: 0

NNI1: 5 Speed recon comes out of the recobox. As it always takes the same amount of 'time' to come out, higher values make it go high up as well as fast.

NNI2: 12 Frame delay from when Recon gets in position to when it activates buzzsaw.

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0


DELBITER

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 12 Charge speed

NNF2: 1.39999997615814 Walking speed

NNF3: 0.720000028610229 UNKNOWN.

NNF4: 1.5 UNKNOWN.

NNF5: 8 UNKNOWN.

NNF6: 55 Charge radius (how far away you have to be before it charges).

NNI1: 0

NNI2: 40 UNKNOWN.

NNI3: 3600 Charge damage.

NNI4: 3310 Laser damage.

NNI5: 30 Radius at which Delbiter attempts foot stomp attack (the range at which that attack can hit you, however, is not modified).

NNI6: 60 UNKNOWN.



GAEL (Affects Mines in both Forms)

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Trap damage Form 1

NNF2: Trap damage Form 2

NNF3: UNKNOWN

NNF4:

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


GIEL (Affects Giel and Gael)

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Amount of time Gael/Giel stays dead (lower is shorter)

NNF2: Gael/Giel Chase speed during Divine Punishment

NNF3: Olga Flow's normal movement speed after some threshold

NNF4: Olga Flow's movement speed during soul steal after some threshold

NNF5:

NNF6:

NNI1:

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


OLGA FLOW (PHASE 1)

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 2950 Sword damage

NNF2: 500 Shot (ball) damage

NNF3: 2600 Tail swipe damage

NNF4: 25 Shot (beam) damage

NNF5: 3939 Gravity Trap attack damage

NNF6: 15 Delay between attacks (lower is faster)

NNI1: 780 Docile Mode HP Threshold

NNI2: 770 Sky/Floor Sword HP to trigger

NNI3: 1500 Sky/Floor Sword HP to cancel

NNI4: 3000 Gravity Trap Attack HP Threshold

NNI5: 80 Shot charge-up duration (lower is shorter)

NNI6: 270 Movement speed and duration during charge-up shot (lower is faster/shorter)


=== OLGA FLOW (PHASE 2)

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 3333 Sword damage (lower is less)

NNF2: 2600 Foot damage

NNF3: 4949 Divine Punishment damage (lower is less)

NNF4: 3600 Rock damage (lower is less)

NNF5: 270 Wrong attribute damage dealt during soul steal (physical - lower is less)

NNF6: 210 Rock fall duration during soul steal (lower is less)

NNI1: 750 Amount of HP to trigger Divine Punishment

NNI2: 5500 Amount of HP it takes to go into soul steal state

NNI3: 3600 Amount of HP needed to knock Olga Flow out of soul steal state

NNI4: 80 Delay between attacks (lower is faster)

NNI5: 40 Form 1's Total HP% Trigger to halve Attack delays

NNI6: 30 UNKNOWN



 _______ ______          ________ _____  
|__   __/ __ \ \        / /  ____|  __ \ 
   | | | |  | \ \  /\  / /| |__  | |__) |
   | | | |  | |\ \/  \/ / |  __| |  _  / 
   | | | |__| | \  /\  /  | |____| | \ \ 
   |_|  \____/   \/  \/   |______|_|  \_\
===DEL LILY

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1:

NNF2:

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: Megid level.

NNI2:

NNI3:

NNI4:

NNI5:

NNI6:


===ILL GILL

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: Affects charge speed and cooldown time.

NNF2: Scythe attack speed.

NNF3:

NNF4:

NNF5:

NNF6:

NNI1: Seems to affect how much damage the lightning scythe attack does, and how effective the megid scythe attack is (lower is less effective)

NNI2: Seems to affect how much damage the lightning scythe attack does, and how effective the megid scythe attack is (lower is less effective)

NNI3:

NNI4:

NNI5:

NNI6:


===EPSILON

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 0

NNF2: 1.5 Laser tracking speed.

NNF3: 3200 Rafoie damage (based on MST).

NNF4: 0

NNF5: 0

NNF6: 0

NNI1: 90 Controls how long the laser tracks players before casting Rafoie (number of Rafoies shot is tied to this - shorter tracking time means more Rafoies).

NNI2: 30 Delay between when Rafoie stops and next laser begins.

NNI3: 15 Cooldown on Epsigard tech activation.

NNI4: 15 Epsigard attack radius.

NNI5: 0

NNI6: 0


---EPSIGARD

DEFAULT EP2 ULT ONLINE: DESCRIPTION:

NNF1: 75 Epsigard circle radius.

NNF2: 5 Speed at which Epsigards eject from Epsilon. Epsigards always eject for a second, so fast eject speeds will project them far. They will then spin come back in to NNF1 radius.

NNF3: 2.5 Epsigard rotation speed.

NNF4: 1360 Damage dealt per Epsigard hit.

NNF5: 0

NNF6: 0

NNI1: 60 Seems to affect Epsigard damage radius. At 120, can't get hit from the front, can only gt hit from a specific position from the back and to the side.

NNI2: 0

NNI3: 0

NNI4: 0

NNI5: 0

NNI6: 0