Difference between revisions of "Add msg"

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Line 10: Line 10:
 
  <span style='font-size:12px;font-family:courier'>
 
  <span style='font-size:12px;font-family:courier'>
 
  <span style='color:blue'>300:    </span><span style='color:green'>message </span> 00000064, 'Hello, how are you?' <span style='color:orange'>\\When player actions Character/Object with Script ID 300 display message at Character/Object with ID 100 dec</span>
 
  <span style='color:blue'>300:    </span><span style='color:green'>message </span> 00000064, 'Hello, how are you?' <span style='color:orange'>\\When player actions Character/Object with Script ID 300 display message at Character/Object with ID 100 dec</span>
  <span style='color:green'>        add_msg </span> 'Nice to meet you' <span style='color:orange'>\\Add to another message to the dialog</span>
+
  <span style='color:green'>        add_msg </span> 'Nice to meet you' <span style='color:orange'>\\Add another message to the dialog</span>
 
  <span style='color:green'>        mesend</span> <span style='color:orange'>\\Close message dialog</span>
 
  <span style='color:green'>        mesend</span> <span style='color:orange'>\\Close message dialog</span>
 
  <span style='color:green'>        ret</span>
 
  <span style='color:green'>        ret</span>

Revision as of 11:54, 24 March 2011

Syntax

Syntax: add_msg

  • None

Use

Used to add an additional message to a message or window_msg

Example


300:     message  00000064, 'Hello, how are you?' \\When player actions Character/Object with Script ID 300 display message at Character/Object with ID 100 dec
         add_msg  'Nice to meet you' \\Add another message to the dialog
         mesend \\Close message dialog
         ret

Related

window_msg, message, ret, mesend