Difference between revisions of "Npcname.ini"
From Unofficial QEdit Wiki Guide
LunarFuror (Talk | contribs) (Created page with "==Instructions== Copy the text in contents below into a new file named npcname.ini and put that file into the same directory as qedit.exe ==Contents== 0 Empty Empty Empty Emp...") |
LunarFuror (Talk | contribs) (→Contents) |
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==Contents== | ==Contents== | ||
+ | <pre> | ||
0 Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty<br /> | 0 Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty<br /> | ||
1 Female Base Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> | 1 Female Base Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> | ||
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279 Goran Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> | 279 Goran Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> | ||
280 Rupika Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> | 280 Rupika Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> | ||
− | 281 Saint Million Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -< | + | 281 Saint Million Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 - |
+ | </pre> |
Revision as of 23:20, 15 October 2021
Instructions
Copy the text in contents below into a new file named npcname.ini and put that file into the same directory as qedit.exe
Contents
0 Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty<br /> 1 Female Base Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 2 Female Child Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 3 Female Dwarf Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 4 Female Fat Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 5 Female Macho Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 6 Female Old Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 7 Female Tall Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 8 Male Base Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 9 Male Child Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 10 Male Dwarf Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 11 Male Fat Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 12 Male Macho Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 13 Male Old Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 14 Male Tall Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 25 Blue Soldier Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 26 Red Soldier Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 27 Principle Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 28 Tekker Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 29 Guild Lady Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 30 Scientist Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 31 Nurse Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 32 Irene Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 33 Default Humar (Ash) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 34 Default Hunewearl (Sue) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 36 Default Ramar (Bernie) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 37 Default Racast (Gilingham) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 38 Default Racaseal (Elenor) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 39 Default Fomarl (Alisha) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 40 Default Fomewm (Montaque) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 41 Default Fomewearl (Rupika) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 42 Unknown 42 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 43 Unknown 43 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 44 Unknown 44 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 45 Dacci Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 46 Hopkins Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 47 Unknown 47 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 48 HMN FRC W 01 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 49 NMN FRC M 01 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 50 NMN FRC W 01 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 51 Stage NPC's Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z Subtype Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 64 Hildebear Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Spawn Type 2 3 4 5 Subtype -<br /> 65 Rag Rappy / Sand Rappy Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 Subtype -<br /> 66 Monest Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - State Start Number Total Number - - - -<br /> 67 Savage Wolf Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Group ID Leader flag - - - - -<br /> 68 Booma Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 Idle Distance - - - Subtype -<br /> 69 Rappy NPC Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 70 Small Hildebear NPC Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 96 Grass Assassin Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Always Run Flag 2 3 Run at 50% (20) 5 6 -<br /> 97 Poison Lily / Del Lily Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y 1 2 3 4 5 6 Subtype 8<br /> 98 Nano Dragon Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 Spawn Flag -<br /> 99 Evil Shark Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 Idle Distance - - - Subtype -<br /> 100 Pofuilly Slime Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 Subtype (-ve) 7<br /> 101 Pan Arms Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 128 Gillchic Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Lasers/Fire 2 3 4 5 Subtype -<br /> 129 Garanz Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 130 Sinow Beat Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Invisible? Subtype 3 4 5 6 -<br /> 131 Canadine Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Zonde Flag 2 3 4 5 6 -<br /> 132 Canane Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 133 Dubchic Switch Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 160 Delsaber Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Jump Distance Block HP - - - - -<br /> 161 Chaos Sorcerer Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Spawn Delay? 2 3 4 5 6 -<br /> 162 Dark Gunner Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 163 Death Gunner Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 164 Chaos Bringer Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 165 Darth Belra Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 166 Dimenian Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 Idle Distance 2 3 4 Subtype -<br /> 167 Bulclaw Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 168 Claw Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 169 NPC Bringer Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 192 Dragon / Gal Griffin Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 193 de ro le Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 194 Vol Opt Control Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 195 Vol Opt Part 1 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 196 Vol Opt Core Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 197 Vol Opt Part 2 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 198 Vol Opt Monitor Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 199 Vol Opt Hiraisan Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 200 Dark Falz Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 201 Olga Flow Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 202 Barba Ray Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 204 Gol Dragon Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 208 Unknown 208 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 209 Natasha Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 210 Dan Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 211 Unknown 211 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 212 Sinow Berill Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Spawn Style 2 Technique Bias Cloak Bias Decloak Bias Subtype -<br /> 213 Merillias Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Run Flag Never Run Flag Poison Flag No Poison Flag Spawn Range Subtype -<br /> 214 Mericarol Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 Melee Bias? Poison Bias 4 5 Subtype -<br /> 215 Ul Gibbon Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Spot Appear Jump Appear Back Jump Run Tech Back Tech Subtype -<br /> 216 Gibbles Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Delay? 2 3 4 5 6 -<br /> 217 Gee Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Stinger Flag Spawn Type 3 4 5 6 -<br /> 218 Gi Gue Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Fly Spawn? 2 3 A bias? B bias? 6 -<br /> 219 Deldepth Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 220 Delbiter Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Howl Percent Confuse Percent Confuse Distance Laser Percent Charge Percent Type -<br /> 221 Dolmdarl Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Trap Flag Idle Distance 3 4 5 Subtype -<br /> 222 Morfos Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 223 Recobox Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Active Y-Coord 2 3 Active Recons 5 0-Flr 1-Cl 2-Wa -<br /> 224 Epsilon / Sinow Zoa Skin 1 2 Child Count Floor number 3 Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z 4 Rotation Y 5 0:IG 1:IC 2:VG 3:VC 2 Technique % 4 5 6 7<br /> 225 Ill Gill Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Run Flag? Run Flag 2? 3 4 5 6 -<br /> 240 Armour shop Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 241 Item Shop Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 242 Default Fomar Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 243 Default Ramarl (Karen) Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 244 Leo Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 245 Paganini Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 246 Unknown 246 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 247 Nol Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 248 Elly Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 249 Unknown 249 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 250 Ep 2 Item Shop Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 251 Ep 2 Weapon Shop Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 252 Security Guard Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 253 Ep 2 Hunters Guild Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 254 Ep 2 Nurse Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 255 Unknown 255 Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 256 Momoka Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 272 Astark Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 273 Satellite Lizard Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 274 Merissa A Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 275 Girt Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 276 Zu Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 277 Boota Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 278 Dorphon Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 279 Goran Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br /> 280 Rupika Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br /> 281 Saint Million Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -