Difference between revisions of "Dubchic Family"
From Unofficial QEdit Wiki Guide
m (RoySilverblade moved page Gillchic to Dubchic Family) |
m (added clip size (1)) |
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==== Unique Arguments ==== | ==== Unique Arguments ==== | ||
+ | * '''(1) Clip Size''' - Specifies the number of lasers it fires in a row. | ||
* '''(6) Subtype''' - Choose which type of Dubchic spawns. | * '''(6) Subtype''' - Choose which type of Dubchic spawns. | ||
** 0 = [https://wiki.pioneer2.net/index.php?title=Dubchic Dubchic] | ** 0 = [https://wiki.pioneer2.net/index.php?title=Dubchic Dubchic] | ||
** 1 = [https://wiki.pioneer2.net/index.php?title=Gillchic Gillchic] | ** 1 = [https://wiki.pioneer2.net/index.php?title=Gillchic Gillchic] |
Revision as of 23:40, 4 August 2018
Enemy
Parameters
Generic Arguments
- Skin - Value = 128, enemy ID. Defines this enemy as a Dubchic. Do not change.
- Child Count - Unused for this enemy.
- Floor Number - Floor ID the enemy is in.
- Map Section - Room ID the enemy is in.
- Wave Number 1 - First wave ID this unit spawns in?
- Wave Number 2 - Second wave ID this unit spawns in?
- Position X - X coordinate of enemy in reference to the center of the room.
- Position Y - Y coordinate of enemy in reference to the center of the room.
- Position Z - Z coordinate of enemy in reference to the center of the room.
- Rotation Y - Rotation on the Y axis (Rotation Values).