Difference between revisions of "Booma Family"

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(Enemy)
(Parameters)
Line 22: Line 22:
 
* '''4'''
 
* '''4'''
 
* '''5'''
 
* '''5'''
* '''Subtype (6)''' - Choose which type of booma spawns.
+
* '''Subtype (6)''' - Choose which type of booma spawns:
 
** 0 = [https://wiki.pioneer2.net/index.php?title=booma Booma]
 
** 0 = [https://wiki.pioneer2.net/index.php?title=booma Booma]
 
** 1 = [https://wiki.pioneer2.net/index.php?title=gobooma Gobooma]
 
** 1 = [https://wiki.pioneer2.net/index.php?title=gobooma Gobooma]
 
** 2 = [https://wiki.pioneer2.net/index.php?title=gigobooma Gigobooma]
 
** 2 = [https://wiki.pioneer2.net/index.php?title=gigobooma Gigobooma]

Revision as of 18:45, 4 August 2018

Enemy

Booma

Gobooma

Gigobooma

Parameters

  • Skin - Value = 64, enemy ID. Defines this enemy as a booma. Do not change.
  • Child Count -
  • Floor Number - Floor ID the enemy is in.
  • Map Section - Room ID the enemy is in.
  • Wave Number 1 - First wave ID this unit spawns in?
  • Wave Number 2 - Second wave ID this unit spawns in?
  • Position X - X coordinate of enemy in reference to the center of the room.
  • Position Y - Y coordinate of enemy in reference to the center of the room.
  • Position Z - Z coordinate of enemy in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis (Rotation Values).
  • 1
  • Idle Distance - ???? (Recommend values 0 or 20).
  • 3
  • 4
  • 5
  • Subtype (6) - Choose which type of booma spawns: