Difference between revisions of "Miscellaneous Functionality"
From Unofficial QEdit Wiki Guide
(→QEdit Miscellaneous Information) |
(→QEdit 1.0c-2.0c Miscellaneous Information) |
||
| Line 1: | Line 1: | ||
| − | ==QEdit 1.0c | + | ==QEdit 1.0c+ Miscellaneous Information== |
* The Ctrl + L and Ctrl + R hotkeys can be used to insert an unused label/register in both the text editor as well as the Add/Edit window of the listbox script editor. | * The Ctrl + L and Ctrl + R hotkeys can be used to insert an unused label/register in both the text editor as well as the Add/Edit window of the listbox script editor. | ||
* Using Ctrl + N, Alt + N, Ctrl + C, or Alt + C in 3D View to add or copy a new monster/object will place it at the center (X: 0 Z: 0) of the section midpoint you’re closest to. It’s recommended to be somewhere near the center of the room you’re working in when adding new monsters/objects this way. | * Using Ctrl + N, Alt + N, Ctrl + C, or Alt + C in 3D View to add or copy a new monster/object will place it at the center (X: 0 Z: 0) of the section midpoint you’re closest to. It’s recommended to be somewhere near the center of the room you’re working in when adding new monsters/objects this way. | ||
Revision as of 20:00, 25 December 2025
QEdit 1.0c+ Miscellaneous Information
- The Ctrl + L and Ctrl + R hotkeys can be used to insert an unused label/register in both the text editor as well as the Add/Edit window of the listbox script editor.
- Using Ctrl + N, Alt + N, Ctrl + C, or Alt + C in 3D View to add or copy a new monster/object will place it at the center (X: 0 Z: 0) of the section midpoint you’re closest to. It’s recommended to be somewhere near the center of the room you’re working in when adding new monsters/objects this way.
- The delete, edit, and undo hotkeys (Del, Alt + E, Ctrl + Z) can also be used inside 3D View.
- Monsters and objects can be edited in 3D view by double clicking them.
- When enabled, the “Follow selection” option in 3D Setup keeps the 3D camera viewport in sync with anything you select outside of 3D View, and opening 3D View with a monster/object selected puts you near its location.
- The “Click to place” indicator at the bottom of main window can be toggled by right clicking it.
- The size of the main window’s coordinates display (above the 2D map) can be changed by right clicking it.