Difference between revisions of "Item create2"

From Unofficial QEdit Wiki Guide
Jump to: navigation, search
(Example)
(Example)
Line 10: Line 10:
 
==Example==
 
==Example==
 
   <span style='font-size:12px;font-family:courier'>
 
   <span style='font-size:12px;font-family:courier'>
   <span style='color:blue'>100:    </span><span style='color:green'>leti </span>R200, 00000000 <span style='color:orange'>//Sets these registers to 3 bytes of 00 45 01 this denotes the Snow Queen</span>
+
   <span style='color:blue'>100:    </span><span style='color:green'>leti </span>R200, 00000000 <span style='color:orange'>//Sets these registers to 12 bytes of 00 45 01 (followed by 0's for safety) this denotes the Snow Queen</span>
 
   <span style='color:blue'>        </span><span style='color:green'>leti </span>R201, 00000045
 
   <span style='color:blue'>        </span><span style='color:green'>leti </span>R201, 00000045
 
   <span style='color:blue'>        </span><span style='color:green'>leti </span>R202, 00000001
 
   <span style='color:blue'>        </span><span style='color:green'>leti </span>R202, 00000001

Revision as of 17:36, 28 April 2022

Syntax

Syntax: item_create2 register output

  • register = Starting register in a set of 12 (many items need only 3), this denotes the weapon you are checking for.
  • output = The register the output of the check is stored in. Returns FFFFFFFF if no item was found (IE: the inventory was full, see getting the Soul Eater in From the Depths). Otherwise returns the slot number.

Use

Tries to add an item to the inventory of the player.

Example

 
  100:     leti R200, 00000000 //Sets these registers to 12 bytes of 00 45 01 (followed by 0's for safety) this denotes the Snow Queen
           leti R201, 00000045
           leti R202, 00000001
           leti R203, 00000000
           leti R204, 00000000
           leti R205, 00000000
           leti R206, 00000000
           leti R207, 00000000
           leti R208, 00000000
           leti R209, 00000000
           leti R210, 00000000
           leti R211, 00000000
           item_create2 R200, R220  //Tries to give the Snow Queen as denoted by register R200 (through 202) and store the result in R220
           jmpi_! R220, FFFFFFFF, 450 //If R200 is NOT equal to -1 go to function 450
           ret 

Also see