Difference between revisions of "Npcname.ini"

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(Created page with "==Instructions== Copy the text in contents below into a new file named npcname.ini and put that file into the same directory as qedit.exe ==Contents== 0 Empty Empty Empty Emp...")
 
(Contents)
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==Contents==
 
==Contents==
 +
<pre>
 
0 Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty<br />
 
0 Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty Empty<br />
 
1 Female Base Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br />
 
1 Female Base Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br />
Line 129: Line 130:
 
279 Goran Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br />
 
279 Goran Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br />
 
280 Rupika Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br />
 
280 Rupika Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - Movement Distance - Hide Register Character ID Function Movement Flag -<br />
281 Saint Million Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -<br />
+
281 Saint Million Skin - - Child Count Floor number - Map Section Wave Number 1 Wave Number 2 Position X Position Y Position Z - Rotation Y - 1 2 3 4 5 6 -
 +
</pre>

Revision as of 23:20, 15 October 2021

Instructions

Copy the text in contents below into a new file named npcname.ini and put that file into the same directory as qedit.exe

Contents

0	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty	Empty<br />
1	Female Base	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
2	Female Child	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
3	Female Dwarf	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
4	Female Fat	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
5	Female Macho	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
6	Female Old	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
7	Female Tall	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
8	Male Base	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
9	Male Child	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
10	Male Dwarf	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
11	Male Fat	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
12	Male Macho	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
13	Male Old	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
14	Male Tall	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
25	Blue Soldier	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
26	Red Soldier	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
27	Principle	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
28	Tekker	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
29	Guild Lady	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
30	Scientist	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
31	Nurse	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
32	Irene	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
33	Default Humar (Ash)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
34	Default Hunewearl (Sue)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
36	Default Ramar (Bernie)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
37	Default Racast (Gilingham)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
38	Default Racaseal (Elenor)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
39	Default Fomarl (Alisha)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
40	Default Fomewm (Montaque)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
41	Default Fomewearl (Rupika)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
42	Unknown 42	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
43	Unknown 43	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
44	Unknown 44	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
45	Dacci	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
46	Hopkins	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
47	Unknown 47	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
48	HMN FRC W 01	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
49	NMN FRC M 01	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
50	NMN FRC W 01	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
51	Stage NPC's	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	Subtype	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
64	Hildebear	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Spawn Type	2	3	4	5	Subtype	-<br />
65	Rag Rappy / Sand Rappy	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	Subtype	-<br />
66	Monest	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	State	Start Number	Total Number	-	-	-	-<br />
67	Savage Wolf	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Group ID	Leader flag	-	-	-	-	-<br />
68	Booma	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	Idle Distance	-	-	-	Subtype	-<br />
69	Rappy NPC	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
70	Small Hildebear NPC	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
96	Grass Assassin	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Always Run Flag	2	3	Run at 50% (20)	5	6	-<br />
97	Poison Lily / Del Lily	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	1	2	3	4	5	6	Subtype	8<br />
98	Nano Dragon	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	Spawn Flag	-<br />
99	Evil Shark	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	Idle Distance	-	-	-	Subtype	-<br />
100	Pofuilly Slime	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	Subtype (-ve)	7<br />
101	Pan Arms	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
128	Gillchic	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Lasers/Fire	2	3	4	5	Subtype	-<br />
129	Garanz	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
130	Sinow Beat	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Invisible?	Subtype	3	4	5	6	-<br />
131	Canadine	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Zonde Flag	2	3	4	5	6	-<br />
132	Canane	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
133	Dubchic Switch	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
160	Delsaber	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Jump Distance	Block HP	-	-	-	-	-<br />
161	Chaos Sorcerer	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Spawn Delay?	2	3	4	5	6	-<br />
162	Dark Gunner	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
163	Death Gunner	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
164	Chaos Bringer	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
165	Darth Belra	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
166	Dimenian	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	Idle Distance	2	3	4	Subtype	-<br />
167	Bulclaw	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
168	Claw	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
169	NPC Bringer	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
192	Dragon /  Gal Griffin	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
193	de ro le	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
194	Vol Opt Control	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
195	Vol Opt Part 1	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
196	Vol Opt Core	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
197	Vol Opt Part 2	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
198	Vol Opt Monitor	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
199	Vol Opt Hiraisan	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
200	Dark Falz	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
201	Olga Flow	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
202	Barba Ray	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
204	Gol Dragon 	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
208	Unknown 208	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
209	Natasha	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
210	Dan	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
211	Unknown 211	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
212	Sinow Berill	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Spawn Style	2	Technique Bias	Cloak Bias	Decloak Bias	Subtype	-<br />
213	Merillias	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Run Flag	Never Run Flag	Poison Flag	No Poison Flag	Spawn Range	Subtype	-<br />
214	Mericarol	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	Melee Bias?	Poison Bias	4	5	Subtype	-<br />
215	Ul Gibbon	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Spot Appear	Jump Appear	Back Jump	Run Tech	Back Tech	Subtype	-<br />
216	Gibbles	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Delay?	2	3	4	5	6	-<br />
217	Gee	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Stinger Flag	Spawn Type	3	4	5	6	-<br />
218	Gi Gue	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Fly Spawn?	2	3	A bias?	B bias?	6	-<br />
219	Deldepth	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
220	Delbiter	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Howl Percent	Confuse Percent	Confuse Distance	Laser Percent	Charge Percent	Type	-<br />
221	Dolmdarl	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Trap Flag	Idle Distance	3	4	5	Subtype	-<br />
222	Morfos	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
223	Recobox	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Active Y-Coord	2	3	Active Recons	5	0-Flr 1-Cl 2-Wa	-<br />
224	Epsilon / Sinow Zoa	Skin	1	2	Child Count	Floor number	3	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	4	Rotation Y	5	0:IG 1:IC 2:VG 3:VC	2	Technique %	4	5	6	7<br />
225	Ill Gill	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Run Flag?	Run Flag 2?	3	4	5	6	-<br />
240	Armour shop	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
241	Item Shop	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
242	Default Fomar	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
243	Default Ramarl (Karen)	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
244	Leo	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
245	Paganini	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
246	Unknown 246	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
247	Nol	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
248	Elly	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
249	Unknown 249	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
250	Ep 2 Item Shop	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
251	Ep 2 Weapon Shop	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
252	Security Guard	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
253	Ep 2 Hunters Guild	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
254	Ep 2 Nurse	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
255	Unknown 255	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
256	Momoka	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
272	Astark	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
273	Satellite Lizard	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
274	Merissa A	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
275	Girt	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
276	Zu	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
277	Boota	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
278	Dorphon	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
279	Goran	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-<br />
280	Rupika	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	Movement Distance	-	Hide Register	Character ID	Function	Movement Flag	-<br />
281	Saint Million	Skin	-	-	Child Count	Floor number	-	Map Section	Wave Number 1	Wave Number 2	Position X	Position Y	Position Z	-	Rotation Y	-	1	2	3	4	5	6	-