Difference between revisions of "Get game version"
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− | <span style='color:blue'>100: </span><span style='color:green'>get_game_version </span>R1 <span style='color:orange'> | + | <span style='color:blue'>100: </span><span style='color:green'>get_game_version </span>R1 <span style='color:orange'> //Put the version code in R1</span> |
<span style='color:green'> jmpi_!=</span> R1, 0000004, 110 <span style='color:orange'>//Jump to 110 if we aren't playing on Blue Burst | <span style='color:green'> jmpi_!=</span> R1, 0000004, 110 <span style='color:orange'>//Jump to 110 if we aren't playing on Blue Burst | ||
<span style='color:green'> ret </span> | <span style='color:green'> ret </span> |
Revision as of 01:56, 28 September 2018
Contents
Syntax
Syntax: get_game_version register1
- register1 = Output register to store the game version in.
Use
Get the version code of the game. 1 = v1 2 = v2 3 = Xbox or Gamecube 4 = Blue Burst
Example
100: get_game_version R1 //Put the version code in R1
jmpi_!= R1, 0000004, 110 //Jump to 110 if we aren't playing on Blue Burst
ret
110: window_msg 'You can only play this quest on Blue Burst'
QEXIT
ret
Also see
List of OP Codes used in example.