Difference between revisions of "Recobox"

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(Use)
(Parameters)
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==Parameters==
 
==Parameters==
* '''Skin''' - Value = 223, object ID.  Defines this object as a Recobox. Do not change.
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* '''Skin''' - Value = 223, enemy ID.  Defines this enemy as a Recobox. Do not change.
 
* '''Child Count''' - Defines the max number of Recon to spawn from this Recobox.
 
* '''Child Count''' - Defines the max number of Recon to spawn from this Recobox.
 
* '''Floor Number''' - Floor ID the enemy is in.
 
* '''Floor Number''' - Floor ID the enemy is in.

Revision as of 16:01, 4 August 2018

Enemy

Recobox

Parameters

  • Skin - Value = 223, enemy ID. Defines this enemy as a Recobox. Do not change.
  • Child Count - Defines the max number of Recon to spawn from this Recobox.
  • Floor Number - Floor ID the enemy is in.
  • Map Section - Room ID the enemy is in.
  • Wave Number 1 - First wave ID this unit spawns in?
  • Wave Number 2 - Second wave ID this unit spawns in?
  • Position X - X coordinate of enemy in reference to the center of the room.
  • Position Y - Y coordinate of enemy in reference to the center of the room.
  • Position Z - Z coordinate of enemy in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis (Rotation Values).
  • Recon Floating Height - Defines the height at which child Recon's should hover at.
  • 2 - Unknown
  • 3 - Unknown
  • Number of Active Children - Defines the max number of Recon to deploy at once.
  • 5 - Unknown
  • X Rotation Code - Rotation on the X axis. (1 = 180 degrees, 2 = 90 degrees)