Difference between revisions of "Miscellaneous Functionality"

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(QEdit v1.0c+ Miscellaneous Information)
(QEdit v1.0c+ Miscellaneous Information)
 
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==QEdit v1.0c+ Miscellaneous Information==
 
==QEdit v1.0c+ Miscellaneous Information==
* The Ctrl + L and Ctrl + R hotkeys can be used to insert the next unused label/register in the original script editor's Add/Edit window.
+
* The Ctrl + L and Ctrl + R hotkeys can be used to insert the next unused label/register in the original script editor's Add/Edit window as well as the text editor.
* Using Ctrl + N, Alt + N, Ctrl + C, or Alt + C in 3D View to add or copy a new monster/object will place it at the center (X: 0 Z: 0) of the section midpoint you’re closest to. It’s recommended to be somewhere near the center of the room you’re working in when adding new monsters/objects this way.
+
* Using Ctrl + N, Alt + N, Ctrl + C, or Alt + C in 3D View to add or copy a new monster/object will automatically place it at the center (X: 0 Z: 0) of the room midpoint you’re closest to. It’s recommended to be somewhat near the center of the room you’re working in when adding new monsters/objects this way.
 
* The Delete, Edit, and Undo hotkeys (Del, Alt + E, Ctrl + Z) can also be used inside 3D View.
 
* The Delete, Edit, and Undo hotkeys (Del, Alt + E, Ctrl + Z) can also be used inside 3D View.
* Monsters and objects can be edited in 3D view by double clicking them.
+
* Monsters and objects can be edited in 3D View by double clicking them.
 
* When enabled, the “Follow selection” option in 3D Setup keeps the 3D camera viewport in sync with anything you select outside of 3D View, and opening 3D View with a monster/object selected puts you near its location.
 
* When enabled, the “Follow selection” option in 3D Setup keeps the 3D camera viewport in sync with anything you select outside of 3D View, and opening 3D View with a monster/object selected puts you near its location.
* The “Click to place” indicator at the bottom of the main window can be toggled by right clicking it.
+
* The “Click to place” indicator at the bottom of the main window can be toggled off and on by right clicking under or around the 2D map.
* The size of the main window’s coordinates display (located above the 2D map) can be changed by right clicking it.
+
* The size of the main window’s coordinate display (located above the 2D map) can be changed by right clicking it.

Latest revision as of 00:51, 26 December 2025

QEdit v1.0c+ Miscellaneous Information

  • The Ctrl + L and Ctrl + R hotkeys can be used to insert the next unused label/register in the original script editor's Add/Edit window as well as the text editor.
  • Using Ctrl + N, Alt + N, Ctrl + C, or Alt + C in 3D View to add or copy a new monster/object will automatically place it at the center (X: 0 Z: 0) of the room midpoint you’re closest to. It’s recommended to be somewhat near the center of the room you’re working in when adding new monsters/objects this way.
  • The Delete, Edit, and Undo hotkeys (Del, Alt + E, Ctrl + Z) can also be used inside 3D View.
  • Monsters and objects can be edited in 3D View by double clicking them.
  • When enabled, the “Follow selection” option in 3D Setup keeps the 3D camera viewport in sync with anything you select outside of 3D View, and opening 3D View with a monster/object selected puts you near its location.
  • The “Click to place” indicator at the bottom of the main window can be toggled off and on by right clicking under or around the 2D map.
  • The size of the main window’s coordinate display (located above the 2D map) can be changed by right clicking it.