Difference between revisions of "Particle V3"
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==Syntax== | ==Syntax== | ||
− | ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color: | + | ''Syntax:'' <span style='font-size:12px;font-family:courier'><span style='color:red'>particle_v3</span> register1</span> |
* ''register1 = X value of where to place the particle.'' | * ''register1 = X value of where to place the particle.'' | ||
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==Use== | ==Use== | ||
− | Used to set a particle on a specific set of coordinates, here's a link to all particle values https:// | + | Used to set a particle on a specific set of coordinates, here's a link to all particle values https://youtu.be/4wFH3o8e-Os?list=PLE91Ij65SvIgE5LZye2hgnzCvwhwexs9I |
− | + | ||
==Example== | ==Example== | ||
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<span style='color:green'> leti </span>R4, 00000001 <span style='color:orange'>//Set particle 1 to use.</span> | <span style='color:green'> leti </span>R4, 00000001 <span style='color:orange'>//Set particle 1 to use.</span> | ||
<span style='color:green'> leti </span>R5, 00000003 <span style='color:orange'>//Set the # of frames to use, 3 is needed for most particles.</span> | <span style='color:green'> leti </span>R5, 00000003 <span style='color:orange'>//Set the # of frames to use, 3 is needed for most particles.</span> | ||
− | <span style='color: | + | <span style='color:red'> particle_v3 R1 </span><span style='color:orange'>//Tells where to start the continuation of registry strings to be used for the particle.</span> |
<span style='color:green'> ret </span> | <span style='color:green'> ret </span> | ||
Latest revision as of 22:23, 5 October 2022
Contents
Syntax
Syntax: particle_v3 register1
- register1 = X value of where to place the particle.
- register2 = Y value of where to place the particle.
- register3 = Z value of where to place the particle.
- register4 = Particle ID.
- register5 = # of frames
Use
Used to set a particle on a specific set of coordinates, here's a link to all particle values https://youtu.be/4wFH3o8e-Os?list=PLE91Ij65SvIgE5LZye2hgnzCvwhwexs9I
Example
//This example is used to set a specific particle on the map.
100: leti R1, 0000000A //Set the X value of the particle to 10. leti R2, 00000000 //Set Y value of the particle to 0 leti R3, 00000064 //Set Z value of the particle to 100 leti R4, 00000001 //Set particle 1 to use. leti R5, 00000003 //Set the # of frames to use, 3 is needed for most particles. particle_v3 R1 //Tells where to start the continuation of registry strings to be used for the particle. ret