Teleporter

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Object

Teleporter used to warp players to a different floor.

Parameters

Generic Arguments

  • Skin - Value = 2, object ID. Defines this object as a Teleporter. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate of Warp in reference to the center of the room.
  • Position Y - Y coordinate of Warp in reference to the center of the room.
  • Position Z - Z coordinate of Warp in reference to the center of the room.
  • Rotation Y - Rotation on the Y-Axis of warp object (Rotation Values)

Unique Arguments

  • (1) Area Number -
  • (2) Color Blue - Is Blue?
    • 1 = True
    • 0 = False
  • (3) Color Red - Is Red?
    • 1 = True
    • 0 = False
  • (4) Floor Number - Floor to warp to.
  • (5) Display Number -
  • (6) No Display Number - ??? Must be set to 1 to make a red warp.