Dark Gunner Spawner

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Use

Required in each wave with dark gunners. Allows them to spawn. Totally invisible and untargetable.

Parameters

  • Skin - Value = 163, object ID. Defines this object as a Dark Gunner Spawner.
  • Child Count - No Use.
  • Floor Number - Floor ID the enemy is in.
  • Map Section - Room ID the enemy is in.
  • Wave Number 1 - First wave ID this unit spawns in?
  • Wave Number 2 - Second wave ID this unit spawns in?
  • Position X - X coordinate of enemy in reference to the center of the room.
  • Position Y - Y coordinate of enemy in reference to the center of the room.
  • Position Z - Z coordinate of enemy in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis (Rotation Values).