Canadine
From Unofficial QEdit Wiki Guide
Enemy
Parameters
Generic Arguments
- Skin - Value = 131, enemy ID. Defines this enemy as a Canadine.
- Child Count - Unused for this enemy.
- Floor Number - Floor ID the enemy is in.
- Map Section - Room ID the enemy is in.
- Wave Number 1 - First wave ID this unit spawns in?
- Wave Number 2 - Second wave ID this unit spawns in?
- Position X - X coordinate of enemy in reference to the center of the room.
- Position Y - Y coordinate of enemy in reference to the center of the room.
- Position Z - Z coordinate of enemy in reference to the center of the room.
- Rotation Y - Rotation on the Y-axis of the enemy (Rotation Values).
Unique Arguments
- Zoning Flag - A value of 1 here will cause the Canadine to remain in the air and cast lightning.
- 2 - Unknown.
- 3 - Unknown.
- 4 - Unknown.
- 5 - Unknown.
- 6 - Unknown.